Go (weiqi, baduk) - Game 48381

  
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Game result  (chess)


A. Wosch, 2428
A. Ludgate, 2402

1/2-1/2

See game 128553




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FICGS__GO__TOURNAMENT_KYU_III__000012       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2010 November 28   23:57:45


[Event "FICGS__GO__TOURNAMENT_KYU_III__000012"]
[Site "FICGS"]
[Date "2010.09.24"]
[Round "1"]
[Black "Nash,Mike"]
[White "Turlot,Quentin"]
[Result "0-1"]
[Rating 1 "1900"]
[Rating 2 "2365"]

1.q16 e4 2.c17 r5 3.d10 d13 4.c15 e15 5.c13 c12 6.d14 e13 7.e14 b13 8.c14 d11 9.g15 f14 10.f15 f13 11.k16 c4 12.q3 o4 13.q5 q4 14.p4 r4 15.p5 p3 16.r6 q2 17.s6 o5 18.p7 o6 19.o7 n7 20.n8 m8 21.n9 m9 22.n6 m7 23.o3 p2 24.r14 n10 25.q10 p9 26.p6 m5 27.q9 j13 28.h3 k3 29.e2 f2 30.f3 g2 31.e3 h2 32.c2 b3 33.b2 d3 34.d2 d4 35.j3 g3 36.f4 h5 37.f5 d7 38.e6 c7 39.g7 e7 40.f7 f9 41.h4 g4 42.g5 h6 43.h7 g6 44.f6 k6 45.j7 k4 46.g9 h9 47.g10 f8 48.g8 j10 49.j11 k11 50.h10 k10 51.h13 j12 52.h12 h11 53.g11 h14 54.g14 g13 55.g12 e11 56.j14 h15 57.h16 j15 58.k14 g16 59.f16 j16 60.j17 q18 61.o17 o18 62.n18 p17 63.o16 r16 64.r15 p16 65.p15 q17 66.o15 q15 67.q14 n19 68.m18 m19 69.l18 l19 70.k19 o19 71.k18 q12 72.p11 p12 73.o12 o13 74.p14 o11 75.n12 n13 76.o10 n11 77.m12 p10 78.q11 m13 79.r12 l12 80.p8 s5 81.b5 b4 82.d6 c6 83.c5 d5 84.a3 a4 85.a2 t6 86.t7 t5 87.s8 s15 88.s14 s16 89.e10 f10 90.f11 d9 91.c10 b11 92.b10 c9 93.c11 d12 94.a11 b12 95.b14 b9 96.a13 a12 97.f12 a10 98.l14 t14 99.t13 t15 100.s13 a14 101.a15 n15 102.m15 n14 103.n16 o9 104.o8 o10 105.k7 l7 106.j6 j5 107.j9 k9 108.k8 j8 109.p13 m11 110.l8 b16 111.b15 c16 112.d16 b17 113.c18 b18 114.e17 l9 115.f1 j2 116.k13 m14 117.g1 h1 118.e1 q13 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c17 d13

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Corner q4 : r5 q3

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.


Player White won this Go (weiqi, baduk) game.






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