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Game result  (go)


M. Ruzin, 2144
T. de Vassal, 1997

1-0

See game 17883




Gashimov, Wang and Carlsen win Grand Prix in Baku

Veselin Topalov wins Dos Hermanas Rapid

Gregory Kaidanov wins Gausdal Classic open

Jan Smeets wins Dutch Championship 2008

Deep Hiarcs 12 is available (Chessbase.com)

Levon Aronian wins Amber 2.5 points ahead of rest.

Hou Yifan wins Atatürk Masters

Viswanathan Anand wins Morelia-Linares

Nepomniachtchi wins Aeroflot Open 2008

Vugar Gashimov wins Cappelle la Grande

more chess news...




Qi Guan 4d wins Pittsburgh Spring Tournament

Fan Hui 2p wins 2008 Paris Go Tournament

Eric Lui 8d wins Cherry Blossom tournament

Jung Hoon Lee 8d wins Rocky Mountain Open

Lee Changho 9p takes Korean Siptan title

more Go news...





In the forum...


Money games...


Moneybookers, Paypal, credit card and bank transfer are available to play money games...


Win E-Points...


Win E-Points by linking to us as an affiliate, feel free to submit your website in the directory...


Rybka 3, Fritz 11...


Rybka 3, Fritz 11, Shredder 11, new versions of many engines are announced or coming...


Translators...


Translators are needed for chinese, japanese, indian, romanian, polish home pages...


Vacation help...


Hello all, I've entered a vacation time in error. Is it possible to cancel the vacation ?





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FICGS.com - Terms and conditions.


01. Preliminaries
02. Services offered
03. Membership
04. Entry fees
05. Prize money
06. Warranties and limitations of liability
07. Money transfer
08. Security and privacy policy
09. Laws
10. Change history


Annexes

11. General rules

          11.1. Netiquette
          11.2. Regulations

          11.3. Playing rules

              11.3.(a) Chess, Chess 960
              11.3.(b) Big Chess
              11.3.(c) Go

          11.4. Time rules
          11.5. Adjudications
          11.6. Withdrawals

          11.7. Rating rules

              11.7.(a) Correspondence chess rating
              11.7.(b) Advanced chess rating
              11.7.(c) Big chess rating
              11.7.(d) Go ranks

          11.8. Titles

12. Tournament rules

          12.1. Chess championship
          12.2. Chess freestyle cup
          12.3. Go championship
          12.4. Go freestyle cup



01. Preliminaries

This document describes the "Terms and Conditions" of FICGS, detailing services offered by FICGS and usage of these services by the members. FICGS may change these conditions whenever necessary. Members will be notified about these changes on the website. As the main part of the site is written in english and can't be traduced, it is required to understand english language to register for an account. Members recognize they're able to understand written english.

The members understand and agree to these conditions when :

- they fill in the registration form for new members and send it to FICGS.
- they continue using the services of FICGS after changes are done.

It is required that players review, understand, accept and agree to be bound by these Terms and Conditions and recognize the decisions of the site's administrators as final, before participating in any game or tournament. Members shall periodically review these Terms and Conditions at a rate not less than once monthly. Please read them in their entirety.

When a member doesn't agree to the conditions (or changes to the conditions) anymore, he's free to cancel membership by sending an email to .


02. Services offered by FICGS

FICGS provides the correspondence chess server (www.ficgs.com) to the members for playing correspondence chess & Go tournaments. Members access the server through the internet. A member must provide all equipment, including a computer and modem, necessary to establish a connection to the World Wide Web. Additionnaly he must provide an access to the World Wide Web and pay any telephone service fees associated with such access.

FICGS organizes correspondence chess and Go server tournaments, administers and distributes money prizes for FICGS tournaments with entry fee and referees all tournaments played on www.FICGS.com.

FICGS offers technical support for members and answer questions about the website on the forum. FICGS edits, publishes and controls FICGS tournament rules.

FICGS may, whenever it likes, expand, change, or partially discontinue these services. But the correspondence chess server itself must stay operable and all running tournaments must be allowed to terminate normally.

FICGS products and expands the server software. Member may propose new features of the software on the forum, but members couldn't require certain features. The features offered by FICGS are regarded as the optimum considering costs and effects.

Among features offered by FICGS :

- Games : Go, Chess, Chess 960, Big Chess.
- Instant tournament registration, automatic tournament creation.
- Rated class standard and rapid chess tournaments.
- Special tournaments and events, Go tournaments.
- Money tournaments (also 2 players matches, standard and thematic).
- Real time countdown in seconds for each game.
- SSL encryption forms and other security features.
- Wikichess, the open chess repertoire project.
- Open Chess and Go encyclopedia. Forum, blog and chat.
- Graphical interface available for each game (see Help).
- Email notification (own and / or opponent's moves).
- Vacation ( 30 days per year), maximum accumulated time for each game.
- Player statistics, future chess rating calculation in real time. Rating history.
- Different appearances of the game board, multi-language interface.
- Live games (rss available), full database available for all members.
- Chess rating calculation every two months, Go rating calculation in real time.
- Move entry by clicking on pieces and destination fields, or plain text format.
- Vote for the best games played on the server.

... and many other features !


03. Membership

FICGS membership is free of charge and for life (except for suspension, cancellation or expulsion). Every member gets a username by FICGS and, in some cases, also a password. The member could change his password whenever he wants. To cancel membership, just send an email to

Every member must register with his real name. Double registrations are not allowed and are automatically detected. FICGS will close member accounts, when a member violates FICGS rules badly or acts against FICGS. If the member provides then no reasonable explanation for his behaviour, FICGS will close his account permanently. Please note that closing or cancelling an account means the account will be inactive, not deleted. It is not possible to close an account then to open another one, particularly with the same name.

The site reserves the right to terminate any account or decline or limit your participation in any site activity for any reason, including, but not limited to, harassment of other participants, posting of offensive material, making libelous statements, or any breach of the terms of the agreement between you and the site. By registering for an account and/or participating in any tournament offered on the site, you consent to allow the site administrators to access your account information and, if necessary only, your conversations with other players that are stored on the server, to investigate complaints or other allegation of abuse.

When a member cancels his membership or FICGS closes him out, all his ongoing games will be rated as a loss for him. FICGS will not pay back any unused tournament entry fees on his account. By registering for an account, you agree that FICGS can keep all players informations, statistics and games played by the member in the database and display it online. By registering, a member recognizes to accept emails sent by FICGS server and won't regard them as Spam-mails.

By choosing a ISO-3166 country code, any member accepts that corresponding flag is displayed for him, in an informative way only. See the countries directory for more informations.


04. Entry fees

FICGS.com offers a peer-to-peer internet destination where participants can play a variety of free skill-based games and / or can compete in fee-based multi-player tournaments. Just like in real land-based tournaments, the players pay an entry fee for participation in online tournament events, and may win cash prizes. Please note that faster time controls (correspondence blitz, lightning and bullet) are available in money tournaments.

Every member has an E-Points account at FICGS. If he doesn't buy tickets for tournaments with entry fee, his account may be empty, but usually he's given a few E-Points so that he can try for free some server features eventually not free.


E-Points : To summarize Entry fees and Prize money sections, you can buy E-Points as tickets (1 E-Point is worth 1 Euro, see My account after you connect to the server for more details) then play tournaments with entry fees and prizes (silver, gold) with low rakes in E-Points, finally ask for money prizes instead of E-Points for finished tournaments : According to the prize won in each tournament, you'll be paid 0,75 Euro per E-Point remaining in your account. Consequently the more tournaments you play before to ask for a money prize, the lower is the cost per game (prizes in E-Points reach up to 99 % of the entry fees, 100 % for the chess freestyle cup).


All members can enter for free FICGS tournaments without entry fee, but tournaments organized on invitation by FICGS and tournaments that require a rating that doesn't fit with member's one. Also it is not possible to enter new rapid or standard tournaments (but world championship cycles and tournaments with entry fee) if your number of running games - rapid or standard - exceeds a limit of 50 games. Tournaments with a faster time control are unlimited.

Any member who wants to enter a tournament with an entry fee must have E-Points and eventually buy or win tickets in E-Points for such tournaments while respecting laws of his country (and state). FICGS tournaments with entry fee are not open to players of a country in particular, players who choose to enter fee-based tournaments do so at their own discretion and risk. As in any money-based game, there is the risk of loss of money. Player fully understands that he/she can elect to play free games that are also available at FICGS.com

FICGS makes no representations or warranties, implicit or explicit, as to your legal right to participate in any tournament offered on the site. You are subject to all laws of the state, province and/or country in which you reside and from which you access the site and are solely responsible for obeying those laws. You agree the site cannot be held liable, if laws applicable to you restrict or prohibit your participation.

Age restriction for fee-based tournaments : Fee-based tournaments are designed as entertainment services for adults and are therefore restricted to individuals of legal age. As a typical guideline for the United States, players must be over 18 years old. However, if the player resides in Nebraska or Alabama, he/she must be at-least 19 years of age, and if in Mississippi, over 21 years old. All minors in their respective jurisdiction are strictly forbidden to play fee-based games.

There is no gambling or betting or wagering at FICGS.com. There is no difference between games played at FICGS and chess or Go tournaments or other skill-based games that have been played for cash or prizes in the offline world for hundreds of years. The outcome of all FICGS games is based upon the players' skill, not chance. This is in sharp contrast to lotteries or bingo games typically found in casinos, where every player ultimately faces the same random odds. Although the distinctions between skill-based games and games of chance are clear, there are countries and a few states within the U.S. that wouldn't have yet permitted skill-based games to be played for cash and/or prizes. For those places, FICGS tournaments with entry fees can't be played.

By using FICGS.com server, players agree to be bound by the following :

- Player is at least the age of legal majority in the jurisdiction in which player resides.
- Player understands that he/she may play FICGS games free, or participate in fee-based tournaments.
- Player does not find games played at FICGS or fee-based events offensive, objectionable, unfair or indecent.

You agree to hold FICGS, its employees, officers, directors, licensees, affiliates, partners, subsidiaries, advertising, promotion or other agencies, and agents completely harmless and fully indemnify them from any and all costs expenses, liabilities and all damages whatsoever that may arise as a result of player's entry or use the web site, use of any materials at the web site, entry or participation in fee-based tournaments, participation in the games, or, incurring losses or the acceptance of any prizes.

Tickets (Silver : 10 E-Points = 10 Euros, Gold : 100 E-Points = 100 Euros - including value added tax if there's one) are sold to members on the website on the page "My account". It is also possible to win E-Points by becoming an affiliate (see the page "My account"). When you buy tickets, a virtual account in E-Points is created (or modified) with a limited lifetime of 10 years, meaning the account in E-Points will be emptied at the end of this period, after at most two warnings to the member, asking him to retire his money prizes. Member's E-Points account lifetime will be reconducted each time tickets are bought by the member. The number of E-Points added to the account is the amount in Euros paid to FICGS. Tickets are not paid back. You can't have more than 5000 E-Points in your account, in this case you must ask for money prizes.


05. Prize money

When a player wins a tournament with an entry fee and prize, he can choose after the game(s) to keep E-Points (by default) instantly added in his FICGS account or, if has enough E-Points in his account, a money prize. Entry fees and prizes in E-Points are published in the tournament page in "Waiting lists".

Money prizes and prizes in E-Points, according to entry fee and tournament, are :


Case 2-players regular tournaments :

* Silver - Entry fee : 10 E-Points
- Total prize : 19,5 E-Points (blitz, lightning, bullet), 19 E-Points (rapid or standard)

* Gold - Entry fee : 100 E-Points
- Total prize : 198 E-Points (blitz, lightning, bullet), 196 E-Points (rapid or standard)

* Platin - Entry fee : 1000 E-Points
- Total prize : 1980 E-Points (blitz, lightning, bullet), 1960 E-Points (rapid or standard)


If you ask for a money prize, the tournament prize in E-Points will be taken from your account, then you'll be paid 75 % of the total entry fees in Euros, divided according to the number of winners in the tournament, ie. if you win your game(s) in a Gold 2-players tournament : 75 % of 200 = 150 Euros.

In case of a draw in 2-players regular chess tournaments, the prize is divided : Player Black will fully take back his E-Points while player White will take the rest.


Case 7-players regular tournaments :

* Gold - Entry fee : 100 E-Points
- Total prize : 680 E-Points (rapid or standard)

* Silver - Entry fee : 10 E-Points
- Total prize : 65 E-Points (rapid or standard)


If you ask for a money prize, the tournament prize in E-Points will be taken from your account, then you'll be paid 75 % of the total entry fees in Euros, divided according to the number of winners in the tournament, ie. if you win alone a Gold 7-players tournament : 75 % of 700 = 525 Euros.


Consequently, there are two types of charge according to your choice to get a money prize or a prize in E-Points. Money prizes have to be compared to E-Points prizes that are much higher : After a win in a Gold blitz game, you'll get 198 E-Points, meaning the more games you play before to ask for a money prize, the less charged games are. In example, if you buy 3 Gold tickets (3 x 100 Euros), you'll get 300 E-Points, then you play 30 Gold blitz chess games (15 as White and 15 as Black) : 28 draws and 2 wins with White. Finally you have 300 - 100 + 100 (1st draw with Black) - 100 + 100 (2nd draw with Black) ... - 100 + 98 (1st draw with White) ... -100 + 198 (1st win with White) - 100 + 198 (2nd win with White) = 300 - (30 x 100) + (15 x 100) + (13 x 98) + (2 x 198) = 470 E-Points. At the end, if you ask for a money prize for the last game you won, you'll get a 150 Euros money prize and your E-Points account will be 470 - 198 = 272 E-Points

Please note there are no money prizes for money thematic tournaments in case of a draw, as E-points gained may vary according to the opening. Also "Platin" tournaments may be open for special events only.

Tickets in E-Points can't be sold to other members or paid back. You have to win prizes to exchange your E-Points with cash money.

Money prizes will be paid to prize winners of a tournament when all games of the tournament are finished or if the winner can't change anymore. Money prizes will be paid in a period from a few hours (when using Moneybookers or Paypal, that allow instant payments) to 1 month.

For accounts reasons, FICGS may once per year stop to sell tickets for tournaments with an entry fee during a few weeks, and empty at the end of this period (usually at the end of december) all E-Points from any account. In this case members will be paid 0,75 EUR per E-Point, meaning 150 EUR per 200 E-Points - about the same as money prize for a win in a Gold tournament.

If there are taxes or social fees in the home countries of the prize winners, they are responsible for these payments. It's up to the members to declare the amounts won on the site if necessary.


06. Warranties and limitations of liability

Members agree that using the server and our services is at members sole risk.

FICGS makes no warranty that the service will be uninterrupted or error free. FICGS will repair server damages as fast as possible and server down times will not be recorded for the reflexion time of the players. Members can't make FICGS liable for server downtimes or data losses. FICGS shall not be liable for what members will do, particularly if they don't respect these "Terms and Conditions", for what members will publish in the forum, news, comments or messages to other members, or for other informations automatically generated and published, including links to other websites.


07. Money transfer

Tickets for tournaments with entry fee must be paid on FICGS accounts (see below). When you send us money, please remind us your last name, first name and member id (number displayed in "Preferences") and send please a short email to with these informations and which account you've paid which amount. If there are any bank fees for the transfer, the member has to pay them.

When buying tickets for tournaments with an entry fee, you are required to enter the following information in "My account" (please use the form) : Permanent residential address, country, phone number and informations about the account (ie. an email for a Moneybookers account) from where you will send and receive money. You represent and warrant that all information you supply to the site is complete and accurate. Knowing submitting incomplete or inaccurate information will result in immediate termination of your account and forfeiture of any prizes to which you are otherwise entitled.

Members must keep their personal account information (including password) strictly confidential and are solely responsible for their account transactions. It is your direct responsibility to securely login through SSL encryption forms and logout FICGS.com to prevent any unauthorized access to your informations. You agree that the site is not liable for any loss caused by any unauthorized use of your account informations or other method of payment by a third party in connection with this site.

Any attempt to defraud the site through the use of credit cards or other methods of payment, regardless of the outcome, or any failure by you to honor legitimate charges or requests for payment will result in immediate termination of your account, forfeiture of any prizes to which you maybe otherwise entitled, and civil and/or criminal prosecution.

By registering for an account and/or participating in any tournament offered on the site, you agree that FICGS is not responsible for any damage, loss, or injury resulting from tampering, or other unauthorized access or use of the site or your account. Any attempt to gain unauthorized access to the site systems or any account, interfere with procedures or performance of the site, or deliberately damage or undermine the site is subject to civil and/or criminal prosecution and will result in immediate termination of your account and forfeiture of any all prizes to which you may have been otherwise entitled to.

To send money (entry fees) to FICGS or receive money (prizes) from FICGS, the easiest and cheapest way is to create (if necessary) and to use a Moneybookers account :

Moneybookers is a tool that allows you to safely and instantly send and receive money via email. You can send money from your credit/debit card, transfer money to and from your bank account. Moneybookers is one of the best solutions for international money transfers, it offers the best prices and accepts most currencies. A money transfer is charged by Moneybookers 1%, up to EUR 0,50.

Advantages of Moneybookers :

- No registration fees.
- Real time payments.
- Worldwide accessibility (over 20 currencies).
- Cheapest way to send money across countries borders.
- Complete privacy (credit card details are secure).
- Security (protection against automated login attacks).
- Convenient (send and receive money with your email address).

http://www.moneybookers.com


It is also possible to use a Paypal account or to make a bank transfer to send money to FICGS. If there are any bank fees for the transfer, the member has to pay them. To receive money from FICGS, please use a Moneybookers or Paypal account.

More informations, FICGS bank account and FICGS account at Moneybookers and Paypal are displayed at the "My account" page after you login. Usually your account in E-Points will be updated a few hours after your payment, but it may take up to 15 days.


08. Security and privacy policy

Every member has to register with his real name at the server. Therefore FICGS will ask for personal data at the registration dialogue and save it. FICGS uses this data for internal use only. FICGS will publish on the web some informations such as the name of the member and his country. Optional informations may be published such as his birthdate, last connection date and photo. The member agrees with that by saving his data and/or using the FICGS services.

FICGS provides SSL data transmission, combined to other security features that offer maximum security for your data exchanges with the server. Your browser must support HTTPS protocol to use this feature, also you will have to accept and save FICGS auto-signed certificate. It's up to the member to use SSL encryption forms to guarantee the best security for data transfers, in this case verify the URL starts with https://. It's strongly recommended to use passwords at least 8 characters (letters & numbers) long and to change it regularly. Also you should activate Javascript on your browser in order to use all FICGS features. Please note if you login with the right form and if URL doesn't start with HTTPS, then your password will be directly sent through the internet, which is not secure. Passwords are hashed (md5 function + salt) in the database, so that no-one can retrieve your password, even the webmaster.

A few users may have their IP address changing constantly. They will probably get an error message by using the secure form (with or without HTTPS protocol). When using the secure form, your password will be hashed before to be sent through the internet, but SSL encryption is enough to secure your data. To them, it is strongly recommended to use the SSL encryption right form.

FICGS will never ask you to enter your password in an email form, if such a thing happens please contact immediately the webmaster. Please always connect to FICGS by typing the complete address in your browser ie. http://www.ficgs.com , https://ficgs.com/login.html or http://www.ficgs.com/login.html . This avoids phishing, a well known method used by hackers who could try to steal your login and password by redirecting you on another website.

FICGS respects the privacy of the players data saved on the server. FICGS will not disclose member information to other third parties then mentioned above, especially not for advertising purposes.


09. Laws        

This agreement shall be governed by and construed in accordance with the laws of France, the member agrees to submit to the personal jurisdiction of France for any cause or action arising out of this agreement. In the event that any portion of this agreement is deemed by a court to be invalid, the remaining provisions shall remain in full force and effect.


Intellectual property :

If not specified, the general structure, texts, images, graphism, documents, databases and every element of the site are the exclusive property of FICGS. This site is governed by french and international laws for author's rights and intellectual propery. Names and trademarks mentioned on the site are the property of their owners respectively. Any use or copying, partially or in its entirety, of the site, elements of the site and/or informations included in the site, is a counterfeiting punished by intellectual property laws. However, as chess and Go games shouldn't belong to anyone, it is allowed to copy games while the source remain in the game informations (PGN format).

Hypertext links :

FICGS authorizes any web site to link to a page in www.ficgs.com, however can forbid these links for any reason. Mirroring this website is strictly forbidden. FICGS declines any responsability for the content available on any website pointed by links on FICGS. Any access to a website pointed by a link on FICGS is at user's own risks. FICGS declines responsability for the content available on any website where can be found links to www.ficgs.com

Cookies :

When the user connects to the site, a "cookie" may be installed in his browser. This data allows him not to enter his username and/or password each time he connects to the site. The user may refuse these cookies by desactivating this option in the browser's parameters..

Declaration :

According to the law 78-17 of 1978 january 6 about data processing, files and liberties, the processing of nominative data made on the site has been declared to the CNIL (Commission Nationale de l'Informatique et des Libertés) on 2007 may 14 under the number 1233567 v0. To access or correct data according to the site's regulations, please see contact below.


FICGS - Skill games competitions organizer.
Siret number 49780213200017 - RCS Guéret

Contact : Thibault de Vassal
Email :

Address : Jupille 23600 St Pierre Le Bost, France


10. Change history

Last update : 2007, may 12


11. General rules


11. 1. Netiquette

Computer assistance is authorized, as any other kind of help but in the "no-engines" tournaments.

It is possible to leave public comments for your games and to send private messages to other members. No player may post in forums or send to another member any voluntary message that contains abusive, insulting, provocating, advertising, vulgar, foul, racist, sexist or other discriminatory or politically sensitive content. Doing so may lead to being immediately and permanently banned. You agree that the webmaster, administrator and moderators have the right to remove, edit, move or close any topic, comment or message at any time should they see fit. Responding to a provocative message is strictly forbidden and may lead to get a limited access to the server during a few weeks, at the moderator's discretion. In this case, please just warn the moderator or webmaster in private.

Publication of a private message without the authors expressed permission is strictly forbidden.

As a user you agree to any information you have entered in the registration form and while using the site being stored in a database, as well as your ip address in order to prevent cheating & hacking. While this information will not be disclosed to any third party without your consent, FICGS cannot be held responsible for any hacking attempt that may lead to the data being compromised. Your email address is used for confirming your registration details and password, for sending new passwords (should you forget your current one), your moves played in your games, your opponents comments and moves and other informations sent by FICGS.

11. 2. Regulations

All chess play shall be in accordance with The Official Rules Of Chess as defined by the Federation Internationale Des Echecs (FIDE). The latest version can be found on the FIDE Homepage. If there is a conflict between those rules and these, the FICGS rules and regulations shall take precedence.

All go play shall be in accordance with The Official Rules Of Go as defined by the International Go Federation (IGF). If there is a conflict between those rules and these, the FICGS rules and regulations shall take precedence.

The rules assume that FICGS referees have the necessary competence, sound judgement and absolute objectivity. Too detailed a rule might deprive the arbiter of his freedom of judgement and thus prevent him from finding the solution to a problem dictated by fairness, logic and special factors. FICGS appeals to all its members to accept this view.

11. 3. Playing rules

All moves and other communications shall be transmitted through the server. Graphical interfaces are only used as assistance to write the moves, but it's up to the player to send a valid move, using correct notation. If you send a wrong move, your opponent can claim the point by calling referee (or referee can adjudicate the game himself).

a. Chess (and chess 960) moves require the use of English algebraic notation using PGN (Portable Game Notation). However, some rare ambiguous moves must be written their easiest way to read. It is advised to let the graphical interface generate the move. The 50 moves rule is not implemented, please call referee if an obvious draw is not accepted by your opponent. Please note that a forced checkmate in more than 50 moves won't be considered as a draw. Here is an example of a game :

[Event "FICGS__CHESS__CLASS_B__000001"]
[Site "FICGS"]
[Date "2006.3.8"]
[Round "1"]
[White "Rambo,John"]
[Black "Balboa,Rocky"]
[Result "1/2-1/2"]

1.e4 e5 2.f4 d5 3.exd5 exf4 4.Bb5+ Bd7 5.Nf3 Bxb5 1/2-1/2

b. 'Big chess' games are played on a 16 x 16 chessboard. Moves are given by 'origin square'-'destination square' with coordinates a1 to q16 (e.g. : m15-m13). Please note that i letter doesn't exist on the graphical interface, so any move with letter i won't be understood, consequently the move is false. You just have to let the graphical interface generate the move. Here's a game :

[Event "FICGS__BIG_CHESS__MATCH__000001"]
[Site "FICGS"]
[Date "2006.3.8"]
[Round "1"]
[White "Rambo,John"]
[Black "Balboa,Rocky"]
[Result "*"]

1. k2-k4 m15-m13 2.*

c. Go games are played on a 19 x 19 goban. Go moves are given by coordinates a1 to t19 (e.g. : s13), as showed on the go viewer. Please note that i letter doesn't exist on the viewer, so any move with letter i (e.g. : i5) won't be understood by the viewer, consequently the move is false. Please let the graphical interface generate the move. Komi is 7.5 points. Please note that you can pass, just entering 'pass'.

Rules for Go are chinese rules, as defined by the Chinese Weiqi Association. Both players must play until one resign, both players pass without agreeing the result (then call referee) or game is adjudicated. It's up to the players to discuss the score at the end of the game, so calling referee should be exceptional. Scoring method is area scoring with chinese counting. Positional superko rule apply, it's impossible to repeat a previous board position ('incorrect move' message would be displayed). Please call referee only if there's a disagreement. Here's a game :

[Event "FICGS__GO__TOURNAMENT__000001"]
[Site "FICGS"]
[Date "2006.3.8"]
[Round "1"]
[White "Rambo,John"]
[Black "Balboa,Rocky"]
[Result "*"]

1.k13 c8 2.j3 c16 3.g10 h12 4.*

A move is legal if it fulfils the international federation laws of the game. An illegal or ambiguous move provokes the loss of the game. It's strictly forbidden to play simultaneously the same game with black on a board and white on the other, against two different players or the same one, playing black moves like the opponent in the game with white and playing white moves like the opponent in the game with black.

11. 4. Time rules

Any move in any game shall be played in a maximum period of 60 days, otherwise the game will be adjudicated on time. If the remaining time for your next move is less than your remaining total time, an additional clock will be displayed between brackets next to the regular one. Time accumulated in a game can't exceed 100 days. Please don't call referee since you see your opponent's clock 'Out of time', you just have to wait a few hours a robot automatically adjuges the game.

Please be aware that it's possible sometimes your internet provider or a point between the server and you may block the connection between the server and you, or block an email. Even it's a rare thing, it's strongly recommended to always have several days left at your clock. No result will be reconsidered or time added due to such a technical problem. Also, although you should receive an email as soon as a money blitz, lightning or bullet game starts, it is strongly recommended to check the chat bar and "My games" page every minute after you entered a waiting list and before the game starts. If you cannot do this, you should retire from the waiting list as specified on the tournament page, before to leave. No result will be reconsidered if you lose a game on time without having played a single move.

Vacation : It is possible to take a maximum of 30 days leave per year, called vacation. During this time, your clocks are frozen and it is no more possible to play, in order to reduce the effects on time controls. It is not possible to take vacation during a blitz, lightning or bullet game (time control : less than 1 day + increment) and it is not possible to entry a blitz, lightning or bullet tournament waiting list during a vacation period. Each january 1st, the server sets the number of days to 30 for all players.

Please note that the time limit per move clock still runs during vacation. Take your days carefully, as it's not possible to take back or displace your leave dates. However you can add days leave during this period.

During blitz , lightning or bullet games (time control : 1 day or less + increment), the page "My games" will be auto-refreshed frequently, a pop-up window will automatically appear when your opponent play a move. To use this feature, please verify that Javascript is activated in your browser and pop-up windows are authorized for domains ficgs.com and www.ficgs.com by your browser. Also when you play a move, you may click on the (Wait) link that will redirect you to the auto-refreshed viewer page. A pop-up window will appear when your opponent play a move and you'll be automatically redirected to the 'move' page where you'll have to play your next move.

Notice : In waiting lists, blitz, lightning and bullet games are in advanced tournaments category. What is called blitz at FICGS is actually a "correspondence blitz game", with a standard time control in common chess language (2 hours + 2 hours / 40 moves). What is called lightning at FICGS is actually a "correspondence lightning game", with a rapid time control in common chess language (30 minutes + 1 minute / move). What is called bullet at FICGS is actually a "correspondence bullet game", with a fast time control in common chess language (10 minutes + 20 seconds / move).


11. 5. Adjudications

In some cases, the game continues but the result is obvious.

If time control is superior to 1 day and if a player doesn't want to resign (or accept draw) and obviously last the game, his opponent may report to referee a first time. If the player takes 30 days more to finish the game, his opponent may call referee another time, then the game will be adjudicated. An analysis submitted by a player should contain sufficient information so that no doubt is possible. This may include a sequence of moves, but in some circumstances it may be sufficient to claim a win or a draw on the basis of material or positional advantage. Final decision belongs to referee.

If time control is inferior to 1 day and if a player doesn't want to resign (or accept draw) and obviously last the game, his opponent may report to referee. As it is not possible to referee all advanced games (blitz, lightning, bullet) in real time, it is asked to the players to discuss the result, eventually with other players in the chat bar. Finally, if players do not agree the result, please let the clock run out of time, a referee will confirm or correct the result later. If there's an entry fee for the game, it is strictly forbidden to play other games with an entry fee before the referee confirm or correct the result. All games played in such conditions will be canceled and the member could be banned from the site.

There are no time limit for games else but the clocks, but it may be announced that certain multi-stages tournaments will have one. At the end of this time limit, a referee committee will adjudicate games.

11. 6. Withdrawals

There is no withdrawal, from any tournament or multi-stages tournament (next stages included, however games won't be rated if a player warns the referee before the start of the games), unless a player forfeits rated games in any tournament without a reason between two stages, in this case his qualification for next stages is cancelled). All games are played until a player resign, accept draw, or lose on time. Games are not rated for the winner if less than 10 moves have been played by his opponent (most probably forfeit, silent withdrawal or obvious cheating) or in global forfeit cases against the same opponent, ie. 8-games matches, but games where an advantage is obvious.

Any player who forfeits (by resignation or silent withdrawal) his games in an equal or winning position, without giving an explanation to referee in a rated chess tournament could get a limited access to the server and couldn't enter waiting lists anymore during a period of 2 months, at the referee's discretion.

A special case could occur in the multi-stages tournaments (ie. FICGS chess world championship), a player who did not play any move in 15 days (at his clock) could be replaced. Games wouldn't be rated as a loss for him in this case.

11. 7. Rating rules

a) Correspondence chess rating

The correspondence chess rating list takes account of rated chess games played at a time control superior to 1 day, usually rapid (30 days + 1 day / move) and standard (40 days + 40 days / 10 moves) time controls.

The established rating list displays players who finished at least 9 rated games (or who obtained an established rating in another organization) and who connected during the last 2 years. The preliminary rating list displays players who finished at least 1 rated game, less than 9 rated games and who connected during the last 2 years. The complete rating list displays all registered players. The active players list displays players who connected during the last 2 months.

The FICGS rating scheme is a numerical scheme, in which percentage results can be exchanged into rating differences, and rating differences into percentage performance probabilities. It is mainly based on the principles of rating calculations of prof. Arpad Elo.

The rating formula :

New Elo = ((Coef x Elo) + (Games x Performance)) / (Coef + Games)

Coef = 16 - (9 - P)

P is the number of rated games played at FICGS, P=9 (max) if rating is established.

Performance = Average Elo (TER) opponents + Bonus

Bonus is given by the Percentage (100 * Points / Games) obtained :

% Bonus % Bonus % Bonus % Bonus
--   87 322 74 184 61 80
99 677 86 309 73 175 60 72
98 589 85 296 72 166 59 65
97 538 84 284 71 158 58 57
96 501 83 273 70 149 57 50
95 470 82 262 69 141 56 43
94 444 81 251 68 133 55 36
93 422 80 240 67 125 54 29
92 401 79 230 66 117 53 21
91 383 78 220 65 110 52 14
90 366 77 211 64 102 51 7
89 351 76 202 63 95 50 0
88 336 75 193 62 87 --  


If the percentage is < 50, just replace % by (100-%) and Bonus by (-Bonus)

Please note that Bonus is limited to 470 points.

The rating calculation does not take account of wins obtained by a stronger player when the Elo difference is superior to 350 points, the same with losses by a weaker player.

In case of a loss or draw against a player rated more than 200 points less, the opponent's rating considered in calculation is : Elo - 200.

The rating period is 2 months. The first period of a year starts on January 1st. For rating calculation, the opponents' Tournament Entry Rating (TER), which are valid on the day of the rating run, are used.

A player has an established rating if he finished at least 9 rated games before the last rating calculation, otherwise his rating is called provisional. A new player with an established rating (and title) from ICCF or IECG automatically gets an established equal rating (and title) on FICGS. A new player with an established rating (and title) from FIDE gets a provisional equal rating (and title). Titles recognized by FICGS not from FIDE / ICCF will be renamed as FICGS titles. A new player with a rating > 1800 from other organizations gets a 1800 provisional rating. (up to 2000 in case of official established ratings - verified)

b) Advanced chess rating

The advanced chess rating list takes account of rated chess games played at a time control inferior to 1 day, usually bullet (10 minutes + 20 seconds / move), lightning (30 minutes + 1 minute / move) and blitz (2 hours + 2 hours / 40 moves) time controls.

You have to play at least one rated advanced chess game to appear in the rating list. Advanced chess ratings are first estimated from current correspondence chess ratings (current rating), then adjusted in real time after each result :

Performance = Opponent Current Rating if the game is drawn, + 350 if the game is won, -350 if the game is lost.

The following bonus / malus applied to White and to Black makes ratings fair, as it is not possible to force a player to take White or Black before a game :

(White) Performance = Performance - 50
(Black) Performance = Performance + 50

New Rating = ((9 x Current Rating) + (1 x Performance)) / 10

The rating calculation does not take account of wins obtained by a stronger player when the Elo difference is superior to 350 points, the same with losses by a weaker player.

In case of a draw or loss against a player rated more than 200 points less, the opponent's rating considered in calculation is : Current Rating - 200.

Tournament Entry Ratings (TER) are displayed in an informative way only.

c) Big chess rating

The big chess rating list takes account of rated big chess games played at any time control, usually rapid (30 days + 1 day / move) time control.

You have to play at least one rated big chess game to appear in the rating list. Big chess ratings are first estimated from current correspondence chess ratings (current rating -300 points, with at least 1400), then adjusted in real time after each result :

Performance = Opponent Current Rating is the game is drawn, + 350 if the game is won, -350 if the game is lost.

New Rating = ((9 x Current Rating) + (1 x Performance)) / 10

The rating calculation does not take account of wins obtained by a stronger player when the Elo difference is superior to 350 points, the same with losses by a weaker player.

In case of a draw or loss against a player rated more than 200 points less, the opponent's rating considered in calculation is : Current Rating - 200.

Tournament Entry Ratings (TER) are displayed in an informative way only.

d) Go ranks

The Go rating list takes account of rated Go games played at any time control, usually rapid (30 days + 1 day / move) time control.

It is possible to specify your Go rank in order to appear in the Go ranking list. Only official Go ranks (ie. from EGF, AGA, Zhongguo Qiyuan, Hankook Kiwon, Nihon Ki-in, Kansai Ki-in...) will be taken in account if superior to 10 kyu. Other ranks (from servers DragonGo, IGS, KGS or self-estimated...) will be limited to 10 kyu.

Go ratings are first estimated from Go ranks (n kyu give a 2100 - 100 * n rating, n dan give a 2000 + 100 * n rating, n dan pro give a 2630 + 30 * n rating), then adjusted in real time after each result :

Performance = Opponent Current Rating + 350 if the game is won, -350 if the game is lost.

Case of a win : New Rating = ((8 x Current Rating) + (2 x Performance)) / 10
Case of a loss : New Rating = ((9 x Current Rating) + (1 x Performance)) / 10

The rating calculation does not take account of wins obtained by a stronger player when the Elo difference is superior to 350 points, the same with losses by a weaker player.

In case of a loss against a player rated more than 350 points less, the opponent's rating considered in calculation is : Current Rating - 350.

Tournament Entry Ratings (TER) are displayed in an informative way only. A player who did not enter a Go rank when subscribing starts with a minimal rating of 0 (21 kyu). There's no negative elo rating (22 kyu and under).

11. 8. Titles

Chess titles, like ratings are calculated by FICGS. Titles are obtained with 3 title norms. Titles are :

FICGS Grand Master (FGM)
FICGS Senior International Master (FSM)
FICGS International Master (FIM)
FICGS Email Master (FEM)

It is possible to update the best title obtained from FIDE, ICCF or IECG just by sending an email to

There can't be any confusion between FICGS titles, that begin with F letter, and official titles delivered by the chess and correspondence chess federations.

Titles are displayed in the rating list only for players with a rating > 2200 points.

A title norm (FEM, FIM, FSM, FGM) can be achieved in a chess tournament (time control > 1 day) with at least 7 players and 6 games played per player. This table shows the required percentage to gain a title norm in a tournament according to the rating average :

Average rating Category FEM FIM FSM FGM
      
2201 - 2225 -1 73      
2226 - 2250 0 70      
2251 - 2275 1 67 76    
2276 - 2300 2 64 73    
2301 - 2325 3 60 70    
2326 - 2350 4 56 67 76  
2351 - 2375 5 53 64 73  
2376 - 2400 6 50 60 70  
2401 - 2425 7 47 56 67 76
2426 - 2450 8 44 53 64 73
2451 - 2475 9 40 50 60 70
2476 - 2500 10 36 47 56 67
2501 - 2525 11 33 44 53 64
2526 - 2550 12 30 40 50 60
2551 - 2575 13   36 47 56
2576 - 2600 14   33 44 53
2601 - 2625 15   30 40 50
2626 - 2650 16     36 47


12. Tournament rules

All tournaments created automatically follow the same algorithm for the selection of colours. The first player in the waiting list plays first against the second one. Then colors are alternated.

Groups (round-robin tournaments) of the FICGS chess world championship are built by an algorithm in order to obtain similar elo averages : Players are ordered by rating, then placed in groups following a linear distribution, ie. if there are 5 groups to build : #player-#group , 1-1 , 2-2 , 3-3 , 4-4 , 5-5 , 6-5 , 7-4 , 8-3 , 9-2 , 10-1 , 11-1 , 12-2 ... and so on.

If a player forfeits without playing a single move in a tournament, a replacement may occur.


FICGS CHESS WORLD CHAMPIONSHIP :

FICGS world chess championship is a 5 stages tournament. The 8 players with the strongest established ratings at the start of the tournament play first a 3 stages (quarter-final, semi-final, final) knockout tournament. The others play a 3 stages single round-robin tournament. All games during the whole cycle are played in 30 days + 1 day / move. Norms are only possible in the round-robin tournaments.

Round-robin tournaments are groups of 5, 7, 9, 11 or 13 players. The winner of each group is qualified for the next stage. In case of equality, the player with the strongest tournament entry rating (TER) is qualified for the next stage. If tournament entry ratings are equal, ratings when the next stage begins will be taken in account. Groups are built grading all players by rating and distributing them to obtain similar elo averages. Players with a rating superior or equal to 2300 will play 1st stage in high rated groups if possible. Winners of these groups will be directly qualified for stage 3, others will play stage 2. If necessary, a player could be invited to complete a group or to replace a forfeiting player.

The knockout tournament is played into 8 games matches. The special rule (avoiding short draws) is that in case of equality (4-4), the winner is the player with the strongest tournament entry rating if all games are draw, the player with the lowest tournament entry rating if not all games are draw. The winner is qualified for the next stage.

Knockout tournament winner will play round-robin cycle winner in a 8 games candidates final match (stage 4). In case of equality (4-4), the knockout tournament winner is qualified for stage 5 if all games are draw, the round-robin cycle winner if not all games are draw.

At last, the player qualified is the challenger for FICGS world champion title. If current world champion defends his title, they will play a 12 games match. In case of equality (6-6), the winner is the former world champion.


FICGS CHESS FREESTYLE CUP :

FICGS advanced chess "freestyle" cup is a 6 rounds swiss tournament with entry fee and prize, played in a single day. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 30 minutes + 15 seconds / move. Norms are not possible.

The first round will start at the date and hour (13:00 server time) indicated as "deadline". Next rounds will start at 15:00, 17:00, 19:00, 21:00 and 23:00 server time. Please register carefully as it is not possible to retire from the waiting list. It is strongly recommended to display the chat bar to communicate with the tournament director.

If several players obtain the best score and the best Sonnenborn-Berger, they will share the prize. It is possible to forfeit all next games (that will be unrated for the advanced chess rating list) during the tournament.


FIDE GM & IM, FICGS / ICCF GM, SM & IM are invited to enter the waiting list for free. Please just send a message to webmaster through My account page to register. You may be asked to send a copy of your passport or ID card. The tournament might be cancelled if less than 7 players registered before the deadline, in this case entry fees will be given back to the players.

An extra fee, usually 30% of the entry fee, will be added to the entry fee 2 days before the start of the tournament.


FICGS CHESS STANDARD TOURNAMENTS :

FICGS correspondence chess standard tournaments are single round-robin tournaments involving 7 players or 2 games matches involving 2 players. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 40 days + 40 days / 10 moves. Norms are possible in round-robin tournaments.


If there's a prize :

Round-robin tournaments - In case of equality, the prize is equally shared by the winners, rounded to the superior number if needed.

2 games matches - The prize for each game is half the total prize. In case of a draw, prize is divided, however player Black will fully get back his E-points whereas player White will get the rest (ie. standard gold, if game one is a draw player Black wins 50 E-Points whereas player White wins 48 E-Points, then if game two is a win for White, player White wins 98 E-Points).


FICGS CHESS RAPID TOURNAMENTS :

FICGS correspondence chess rapid tournaments are single round-robin tournaments involving 7 players or 2 games matches involving 2 players. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 30 days + 1 day / move. Norms are possible in round-robin tournaments.


If there's a prize :

Round-robin tournaments - In case of equality, the prize is equally shared by the winners, rounded to the superior number if needed.

2 games matches - The prize for each game is half the total prize. In case of a draw, the prize is divided, however player Black will fully get back his E-points whereas player White will get the rest (ie. rapid gold, if game one is a draw player Black wins 50 E-Points whereas player White wins 48 E-Points, then if game two is a win for White, player White wins 98 E-Points).


FICGS CHESS BLITZ TOURNAMENTS :

FICGS advanced chess blitz games with entry fee are 1 game matches, involving 2 players. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 2 hours + 2 hours / 40 moves. Title norms are not possible.

The player who entered the waiting list first will play White, it is possible for him to withdraw his entry by clicking on the arrow beside his name on the tournament waiting list page.

Do not forget to retire from the waiting list if needed as the game will begin as soon as there are 2 players in the waiting list. It is no more possible to withdraw once the game started.


If there's a prize :

1 game match - In case of a draw the prize is divided, however player Black will fully get back his E-Points whereas player White will get the rest (ie. blitz gold, player Black wins 100 E-Points whereas player White wins 98 E-Points - blitz silver, player Black wins 10 E-Points whereas player White wins 9,5 E-Points).


FICGS CHESS LIGHTNING TOURNAMENTS :

FICGS advanced chess lightning games with entry fee are 1 game matches, involving 2 players. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 30 minutes + 1 minute / move. Titles norms are not possible.

The player who entered the waiting list first will play White, it is possible for him to withdraw his entry by clicking on the arrow beside his name on the tournament waiting list page.

Do not forget to retire from the waiting list if needed as the game will begin as soon as there are 2 players in the waiting list. It is no more possible to withdraw once the game started.


If there's a prize :

1 game match (regular) - In case of a draw, the prize is divided, however player Black will fully get back his E-Points whereas player White will get the rest (ie. lightning gold, player Black wins 100 E-Points whereas player White wins 98 E-Points - lightning silver, player Black wins 10 E-Points whereas player White wins 9,5 E-Points).

1 game match (thematic) - In case of a draw, the side for which the opening is not favourable will win the whole prize (see examples below). Consequently the prize will never be divided. Opening may change from time to time, so please look at the opening carefully before to enter the waiting list :

In case of a draw, White will win the whole prize if the opening is :

1) e4 e5 Nf3 Nc6 Bc4 Bc5 b4
2) Nf3 d5 Ng1 e5

In case of a draw, Black will win the whole prize if the opening is :

1) e4 e5 Nf3 f5
2) e4 e5 Nf3 Nc6 Bc4 Nf6 Ng5 Bc5
3) e4 Nc6 d4 Nb8



FICGS CHESS BULLET TOURNAMENTS :

FICGS advanced chess bullet games with entry fee are 1 game matches, involving 2 players. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 10 minutes + 20 seconds / move. Titles norms are not possible.

The player who entered the waiting list first will play White, it is possible for him to withdraw his entry by clicking on the arrow beside his name on the tournament waiting list page.

Do not forget to retire from the waiting list if needed as the game will begin as soon as there are 2 players in the waiting list. It is no more possible to withdraw once the game started.


If there's a prize :

1 game match (regular) - In case of a draw, the prize is divided, however player Black will fully get back his E-Points whereas player White will get the rest (ie. lightning gold, player Black wins 100 E-Points whereas player White wins 98 E-Points - lightning silver, player Black wins 10 E-Points whereas player White wins 9,5 E-Points).


FICGS SPECIAL BIG CHESS TOURNAMENTS :

FICGS big chess tournaments are rated single round-robin tournaments, involving 7 players.

FICGS big chess is a chess variant, on a chessboard 16 x 16. Coordinates are a1 to q16 (no letter i). Please use only 'xy-xy' notation generated by the graphical interface. The special rule is no castling is possible. See rules for more information.

All games are played in 30 days + 1 day / move. Norms are not possible.


FICGS SPECIAL CHESS 960 TOURNAMENTS :

FICGS chess 960 tournaments are unrated single round-robin tournaments, involving 7 players. Start position for all games is given by the board 'chess 960' showed in help section.

All games are played in 40 days + 40 days / 10 moves. Norms are not possible.


FICGS SPECIAL THEMATIC CHESS TOURNAMENTS :

FICGS correspondence chess thematic tournaments are unrated single round-robin tournaments, involving 7 players. The first moves are announced.

All games are played in 40 days + 40 days / 10 moves. Norms are not possible.


FICGS SPECIAL CHESS NO ENGINES TOURNAMENTS :

FICGS chess no engines tournaments are unrated single round-robin tournaments, involving 7 players. The special rule for these tournaments is that chess engines, databases and opening books are strictly forbidden.

All games are played in 40 days + 40 days / 10 moves. Norms are not possible.


FICGS GO WORLD CHAMPIONSHIP :

FICGS world Go championship is a 2 stages tournament. First stage is a single round-robin tournament, involving the 9 highest rated players (3 kyu and higher) who entered the waiting list. The winner of this tournament is the challenger for FICGS world champion title. In case of equality, the player with the strongest tournament entry rating (TER) is qualified for the next stage. If tournament entry ratings are equal, ratings when the next stage begins will be taken in account. If current world champion defends his title, he will play a 5 games match (3 games with Black, 2 games with White) against his challenger.

All games are played in 30 days + 1 day / move. Komi is 7.5 points. Rules for Go are chinese rules, as defined by the Chinese Weiqi Association. Both players must play until one resign, both players pass (then resign or call referee) or game is adjudicated. It's up to the players to discuss the score at the end of the game, so calling referee should be exceptional. Scoring method is area scoring with chinese counting. Positional superko rule applies, it's impossible to repeat a previous board position ('incorrect move' message would be displayed).

Please note that you can pass, just entering 'pass', but one player has to resign or call referee to end the game.


FICGS GO FREESTYLE CUP :

FICGS advanced Go "freestyle" cup is a 6 rounds swiss tournament with entry fee and prize, played in a single day. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 30 minutes + 10 seconds / move. Komi is 7.5 points.

The first round will start at the date and hour (13:00 server time) indicated as "deadline". Next rounds will start at 15:00, 17:00, 19:00, 21:00 and 23:00 server time. Please register carefully as it is not possible to retire from the waiting list. It is strongly recommended to display the chat bar to communicate with the tournament director.

If several players obtain the best score and the best Sonnenborn-Berger, they will share the prize. It is possible to forfeit all next games (that will be unrated for the Go rating list) during the tournament.


Players ranked 3 dan or higher are invited to enter the waiting list for free. Please just send a message to webmaster through My account page to register. The tournament might be cancelled if less than 7 players registered before the deadline, in this case entry fees will be given back to the players.

An extra fee, usually 30% of the entry fee, will be added to the entry fee 2 days before the start of the tournament.


Rules for Go are chinese rules, as defined by the Chinese Weiqi Association. Both players must play until one resign, both players pass (then resign or call referee) or game is adjudicated. It's up to the players to discuss the score at the end of the game, so calling referee should be exceptional. Scoring method is area scoring with chinese counting. Positional superko rule applies, it's impossible to repeat a previous board position ('incorrect move' message would be displayed).

Please note that you can pass, just entering 'pass' but one player has to resign or call referee to end the game.


FICGS GO STANDARD TOURNAMENTS :

FICGS Go standard tournaments are single round-robin tournaments involving 7 players or 2 games matches, involving 2 players. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 30 days + 1 day / move. Komi is 7.5 points.
Rules for Go are chinese rules, as defined by the Chinese Weiqi Association. Both players must play until one resign, both players pass (then resign or call referee) or game is adjudicated. It's up to the players to discuss the score at the end of the game, so calling referee should be exceptional. Scoring method is area scoring with chinese counting. Positional superko rule applies, it's impossible to repeat a previous board position ('incorrect move' message would be displayed).

Please note that you can pass, just entering 'pass' but one player has to resign or call referee to end the game.


If there's a prize :

Round-robin tournaments - In case of equality, the prize is equally shared by the winners, rounded to the superior number if needed.

2 games matches - The prize for each game is half the total prize.


FICGS GO LIGHTNING TOURNAMENTS :

FICGS Go lightning games with entry fee are 1 game matches, involving 2 players. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 30 minutes + 1 minute / move. Komi is 7.5 points.

The player who entered the waiting list first will play Black, it is possible for him to withdraw his entry by clicking on the arrow beside his name on the tournament waiting list page.

Do not forget to retire from the waiting list if needed as the game will begin as soon as there are 2 players in the waiting list. It is no more possible to withdraw once the game started.


Rules for Go are chinese rules, as defined by the Chinese Weiqi Association. Both players must play until one resign, both players pass (then resign or call referee) or game is adjudicated. It's up to the players to discuss the score at the end of the game, so calling referee should be exceptional. Scoring method is area scoring with chinese counting. Positional superko rule applies, it's impossible to repeat a previous board position ('incorrect move' message would be displayed).

As it is not possible to referee all Go lightning games in real time, results and accounts may be corrected after the game ended if players don't agree the result, in this case please let the clock run out of time, it is strictly forbidden to start another game with an entry fee before the referee confirms or corrects the result.

Please note that you can pass, just entering 'pass' but one player has to resign or call referee to end the game.


FICGS GO BULLET TOURNAMENTS :

FICGS Go lightning games with entry fee are 1 game matches, involving 2 players. Entry fees are E-Points that you can buy in 'My account'. Read carefully terms and conditions, particularly Entry fees & Prize money sections before to play tournaments with entry fees.

All games are played in 10 minutes + 20 seconds / move. Komi is 7.5 points.

The player who entered the waiting list first will play Black, it is possible for him to withdraw his entry by clicking on the arrow beside his name on the tournament waiting list page.

Do not forget to retire from the waiting list if needed as the game will begin as soon as there are 2 players in the waiting list. It is no more possible to withdraw once the game started.


Rules for Go are chinese rules, as defined by the Chinese Weiqi Association. Both players must play until one resign, both players pass (then resign or call referee) or game is adjudicated. It's up to the players to discuss the score at the end of the game, so calling referee should be exceptional. Scoring method is area scoring with chinese counting. Positional superko rule applies, it's impossible to repeat a previous board position ('incorrect move' message would be displayed).

As it is not possible to referee all Go lightning games in real time, results and accounts may be corrected after the game ended if players don't agree the result, in this case please let the clock run out of time, it is strictly forbidden to start another game with an entry fee before the referee confirms or corrects the result.

Please note that you can pass, just entering 'pass' but one player has to resign or call referee to end the game.















 

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