Go (weiqi, baduk) - Game 74419

  
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Game result  (chess)


I. Cirulis, 2165
M. Knittel, 1869

1/2-1/2

See game 125443




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FICGS__GO__WCH_TOURNAMENT__000010       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2013 October 24   22:49:27


[Event "FICGS__GO__WCH_TOURNAMENT__000010"]
[Site "FICGS"]
[Date "2013.07.02"]
[Round "1"]
[Black "Huang,Jing"]
[White "Bajkowski,Karol"]
[Result "1-0"]
[Rating 1 "1932"]
[Rating 2 "1711"]

1.r16 d17 2.c4 q3 3.q5 r8 4.n4 r5 5.r6 r4 6.q6 o3 7.n3 o4 8.o5 r11 9.n5 f3 10.h3 c3 11.b3 d4 12.c5 d5 13.d6 e6 14.d7 h5 15.k4 c11 16.c9 e11 17.d15 f16 18.c17 c18 19.c16 e18 20.c13 b10 21.b9 d13 22.d14 e13 23.f15 h16 24.g15 j17 25.p17 f14 26.e16 f17 27.h14 r14 28.m17 e7 29.e9 f9 30.e8 h13 31.j13 j12 32.k12 j14 33.k13 h12 34.f8 g9 35.j15 p15 36.s14 r15 37.s15 q16 38.q17 r13 39.s13 n16 40.l18 m12 41.m14 n14 42.p8 p9 43.o9 o8 44.q8 q9 45.n9 m7 46.m8 o7 47.p6 l7 48.m11 l11 49.l10 k11 50.l8 k7 51.n11 k10 52.n7 o12 53.o11 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : r16 r11

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner d4 : c4 f3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
White 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.


Player Black won this Go (weiqi, baduk) game.






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Extend one hand from the cutting points. (Anonymous)


Every vice is only an exaggeration of a necessary and virtuous function. (Ralph Waldo Emerson, Journals 1936)








 
 


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