Go (weiqi, baduk) - Game 74418

  
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Game result  (chess)


I. Cirulis, 2180
J. Helmer, 2242

1/2-1/2

See game 124960




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FICGS__GO__WCH_TOURNAMENT__000010       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2014 January 8   22:43:38


[Event "FICGS__GO__WCH_TOURNAMENT__000010"]
[Site "FICGS"]
[Date "2013.07.02"]
[Round "1"]
[Black "Uzdin,Sergey"]
[White "Huang,Jing"]
[Result "0-1"]
[Rating 1 "1807"]
[Rating 2 "1932"]

1.q16 d3 2.d5 c16 3.q4 d8 4.f4 e5 5.e4 d4 6.e6 c5 7.f5 c6 8.e17 h16 9.e14 c13 10.k16 h14 11.d16 c17 12.c15 b15 13.b14 c14 14.d15 b16 15.e12 c11 16.k14 h12 17.e10 f8 18.g10 j10 19.g15 h15 20.g18 h18 21.g17 h17 22.n17 k13 23.k4 r6 24.r5 q6 25.o4 q10 26.q12 r17 27.r16 q17 28.p17 p18 29.o18 p16 30.o17 s16 31.s15 s17 32.r14 q19 33.p15 l14 34.l15 m13 35.m14 l13 36.d9 c9 37.k18 n14 38.m15 h3 39.f2 h5 40.k6 k2 41.h6 m3 42.n2 m2 43.m5 g2 44.g3 g4 45.f3 j5 46.j6 k5 47.l4 l5 48.g5 j3 49.m4 l6 50.n3 m6 51.n13 n12 52.o13 k8 53.p10 q9 54.n10 g7 55.g6 h2 56.f7 e7 57.g8 h7 58.f9 f6 59.h4 j4 60.f7 o12 61.e8 p11 62.o6 o7 63.p7 n7 64.p6 p8 65.q7 r7 66.q8 r8 67.q11 o10 0-1

This go game has been lost on time   (started : 2013.07.02  23:31:25)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 d5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : c16 e17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Don't make dango's. (Anonymous)


As a goal marker shodan is important. As a destination it is a poor place to stop. (Thomas Tamayo)








 
 


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