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Back to forum Heinz-Georg Lehnhoff (2006-06-14 15:32:51) Rating formula Hello Thibault! Where can I found the exact rating rules of FICGS? I have found only these lines in the Memberships - Terms and Conditions: "11. 7. Rating rules The FICGS rating scheme is a numerical scheme, in which percentage results can be exchanged into rating differences, and rating differences into percentage performance probabilities. It is mainly based on the principles of rating calculations of prof. Arpad Elo. The rating formula : New Elo = ((16 x Elo) + (Games x Perf)) / (16 + Games) ..." What means "mainly based"? You write in another topic "1. The rating system do not take account of wins when the ELO difference is superior to 350 points " Is this valid only for wins or for all games with a rating difference of more than 350 points? Thibault de Vassal (2007-06-16 15:45:46) FICGS 3.0 , novelties & advanced chess Dear chessfriends, the new FICGS version is installed :) ... Improvements : - New random design (see preferences) after each login, great IMO :) - Correspondence chess established, preliminary & complete rating lists (user mode) - Big chess rating list - http://www.ficgs.com/membership.html#rating_big_chess - Rated big chess tournaments (no more unrated) - Advanced ches rating list - http://www.ficgs.com/membership.html#rating_advanced_chess - Rated advanced chess tournaments (money blitz & lightning games) - New advanced chess games category : CHESS MONEY BRONZE (entry fee 0,2 E-Point) Advanced chess games are chess games played at Lightning (30 minutes + 1 minute / move) or Blitz (2 hours + 2 hours / 40 moves) time control. Computer assistance is encouraged. See rating rules for advanced chess, everyone gets a rating (first estimated from your correspondence chess rating) after you played your first game. Every member now has 2 free E-Points to play 10 free CHESS MONEY BRONZE (advanced chess) games. Consequently the FICGS advanced chess server is not free of charge after this free trial. This is a major improvement, so there will be some adjustments during the next days, particularly to reorganize money tournaments. Feel free if you have any comment or suggestion... Have good games :) Thibault de Vassal (2007-06-18 05:41:30) New update ! "Tournaments" page and waiting lists have been completely re-organized by time control ! (more coherent and clear IMO) Also a new rating list : Active players list. - Active players list displays players who connected during the last 2 months... Right now almost 700 of 2100 which is quite good IMO :) - Preliminary rating list now displays players who finished at least 1 rated game, less than 9 rated games and who connected during the last 2 years. (which is much more interesting) At last, the rating rules for advanced chess (blitz & lightning) have been improved. Now a fair performance bonus for Black, see rules : http://www.ficgs.com/membership.html#rating_advanced_chess And now, I'm going to sleep... Good night everyone :) Thibault de Vassal (2007-06-20 15:46:39) Players for FICGS team (by rating) Here is the complete list of players who registered for the FICGS vs IGAME.RU match. Unfortunately, a few players couldn't play :( .. I think our team is strong enough, as rating rules are quite hard at FICGS and some ratings are still provisional. I don't know how players will be distributed on "tables", if it's freestyle I think Wolfgang should play at table 1. I am also surprised to see players coming from IGAME.RU or russian forums who entered FICGS team !? .. Anyway, I'm sure there are no spies :) Thibault de Vassal (2512) Mark Noble (2496) Wolfgang Utesch (2466) Albert Popov (2463) Michael Aigner (2354) Janos Helmer (2343) Miguel Pires (2270) Leszek Tymcio (2270) Alexander Shalamanov (2252) Heinz-Georg Lehnhoff (2246) Silviu Nenciulescu (2194) William Taylor (2182) Poulerik Jorgensen (2168) Wayne Lowrance (2124) Edward Kotlyansky (2114) Christophe Czekaj (2098) Konstantin Dudulec (2084) Polina Romanova (2000) Dan Rotaru (1937) Nick Burrows (1884) Garvin Gray (1863) Vadim Khachaturov (1803) Janusz Kepinski (1599) Alexander Nent (1593) Graham Cridland (1406) Edmilson B. Lima (1400) Sasha Lipsits (1400) Ilmars Cirulis (1305 ~ >2100) Than Serd (1300) Charlie Neil (1212) Phil Cook (1132) Thibault de Vassal (2007-06-20 22:54:33) Internet chess Well, the discussion with Tryfon Gavriel continues at TCCMB. As I had to explain the way I make FICGS, I copy my responses here : http://ancients.correspondencechess.com/index.php?topic=109.15 Hello again Tryfon ! That's a very interesting discussion... Actually I have to explain FICGS in its whole to respond :) .. To be continued for sure.. While registering a new member wrote to me a few months ago "Thanks for creating this ultimate chess challenge" or so... That's exactly what I try to do, mostly with the FICGS championship knockout & round-robin rules... Players just want challenge, that's the only assumption I start with, so I try to create interesting challenges. About the intellectual part, you're right but I'm quite sure that top level correspondence chess players still consider their game as an intellectual challenge, much more than a brute force or computer skills one. That's not the case for Advanced chess with fast time controls. Let's take a look at the bicycle races again... The "Tour de France" is dying IMO.. because everyone understood we "don't know" if the champion is ok.. If doping was allowed (it would be a scandal for health of course), I'm sure the interest would raise again ! I think it is the same for chess & for everything else... The "Tour de France" syndrom happened in Elista with the match Kramnik vs. Topalov... It will have consequences. We need champions and we want true champions, every means are ok for this ! .. So the "engines allowed" rule is the only one possible or reasonable in my opinion. Of course, chess & correspondence chess are changing, because these "walls" are nearer & nearer... maybe chess will die, maybe not.. The main problem is that in 1997, a super computer became World Champion... this year a "simple" computer Deep Fritz became world champion, soon Rybka on a cellular phone... :) Who is really interested to be a champion in "human category" ? FIDE world chess championship will continue to progressively lose its interest IMO... Correspondence chess is just starting to grow in popularity and is told to be dying already. Surely correspondence chess will ask more & more time at a high level to win a few points, but it is possible to create more challenge by ie. changing the rating rules (the "design" of Elo rating system will become a problem).. Then, if it is not enough, we'll look for other challenges... It's told for years that Go (Weiqi) will replace chess in western countries... why not Big chess as the "brain only" game if there can't be doping in it.. just trying, as there's no other solution :) A word about Poker of course, as it's probably the fastest growing game in popularity : IMO this game is at a stade like chess in year 1900, but the same problem will happen, even quicker. At a high level the game will be just more and more boring (if you wish to win real money) or chancy (in a wch tournament), or you'll have to always find weak players (well, not very challenging). About the simultaneous exhibition against Alekhine or Capablanca, I'm not sure at all they would crush everyone at our chess servers, they are undoubtly more talented than all of us, but I feel it wouldn't be enough in all cases to win against correspondence chess style of play & knowledge accumulated for 50 years... A few players rated OTB 2000-2200 could draw against them IMO... At last, yes I'm a fan of Sun Tzu's "The art of war" :) .. I strongly believe that correspondence chess will not die in the next few years because players will follow its principles more and more, as the only way to win ! .. Big chess follows the same principles... and Go is the most challenging game because of it too ! Tryfon, I'm not sure that we're opposite in our vision of chess ! .. Our servers have obviousy different goals, nothing more.. I do enjoy playing mad blitz games without chess engines... I just believe that the future of internet chess is "serious (engines allowed, rated) correspondence chess" on one hand and "human chess for fun (no engines, unrated)" on the other hand... The other ways look like nonsense to me. I hope it responds. Best wishes, Thibault Thibault de Vassal (2007-06-22 01:51:23) Lightning and Blitz Time Controls That's an idea, but I'm making some changes to help to find opponents more easily. I hope it will help... First, experience shows that rating rules are still too hard IMO : A player winning or drawing against another one rated 350 points more most often means the lower rated player should be rated higher, not the contrary... A few games only are concerned, but with provisional ratings such results are still not fair, and many players rated 2100 to 2300 fear to lose points in the chess WCH, even if they win their groups. This rule should allow strong players not to fear (too much :)) to play against anyone in rated tournaments without rating restrictions, like blitz & lightning ones. Consequently, the rule "In case of a loss or draw against a player rated more than 350 points less, the opponent's rating considered in calculation is : Elo - 350" will be changed to "In case of a loss or draw against a player rated more than 200 points less, the opponent's rating considered in calculation is : Elo - 200" in a few hours. The entry fees & prizes (E-Points) will change also, most important is to attract more players to start more advanced chess games. Thibault de Vassal (2007-06-23 06:06:29) Chess Engine Strength Hello Glen ! I see your point, that's quite true and a consequence is what I called at TCCMB "the extensive nature of elo rating", however rating rules are more dynamic at FICGS.. So, let's say Rybka playing the FICGS championship against players of all kinds of ratings in the round-robin cycle... Anyway 2200 is only my feeling. I understand your views about "rybka" [correspondence] chess nowadays, even if I don't agree with it completely. I saw some of your CC games played at IECG, and it looks much more like 'good old' chess with some unusual and beautiful tactical openings than typical 'correspondence computer chess' nowadays. I do believe there will be a place in the next CC years for more weird openings like bird, king's gambit, english... Also take a look at Peter Schuster and Wladyslav Krol games here !? .. Nothing boring with them, chess engine or not :) Also advanced chess games with fast time controls could be quite interesting to watch in future as a way to see granmaster games with chess engines avoiding blunders 'only' (ok a bit more). We don't know exactly the human part in it, but draws won't be the rule for sure. What is "boring" at correspondence chess (not new) is that achieving a top rating take a long... very long time ! .. But this is a great challenge yet IMO. At last, thanks for you kind words :) Best, Thibault Thibault de Vassal (2007-06-23 18:35:15) Rating rules update Hello to all. As I said in another thread, experience shows that rating rules were still too hard IMO : A player winning or drawing against another one rated 350 points more most often means the lower rated player should be rated higher, not the contrary... A few games only are concerned, but with provisional ratings such results are still not fair, and many players rated 2100 to 2300 fear to lose points in the chess WCH, even if they win their groups. The new rule should allow strong players not to fear (too much :)) to play against anyone in rated tournaments without rating restrictions, like wch, blitz & lightning ones. Consequently, the rule "In case of a loss or draw against a player rated more than 350 points less, the opponent's rating considered in calculation is : Elo - 350" has been changed to "In case of a loss or draw against a player rated more than 200 points less, the opponent's rating considered in calculation is : Elo - 200" All correspondence chess results of these last 2 months & in the future will be affected, as well as future advanced chess & big chess results. Wolfgang Utesch (2008-01-25 11:59:22) Rating rules Hi Thibault, will games rated also if one player withdraws without any move (or only a few moves < 10)? I can understand that the withdrawing player should be penalized by negative rating, but not if the "winner" will get positive rating! Otherwise the FIGCS ratings will be a farce or better a gamble! i.e. Ingersol - Popov 8:0 without any move by Popov (TER 2463) in WC quarter final 4-000003 Thibault de Vassal (2008-02-03 22:27:43) Rules change :) .. Actually provisional rating rules & registration page (default value) have changed between the time Wayne registered and Hao registered... Thibault de Vassal (2008-03-15 12:43:07) Unfought draws & rating calculation An interesting article at Chessbase.com on unfought draws (mathematical, logical and practical considerations), also called "grandmaster draw" in the article, and ways to avoid it, by mathematician and logician Kung-Ming Tiong, Kota Kinabalu, Malaysia. http://www.chessbase.com/newsdetail.asp?newsid=4513 I notice that the main solution proposed just looks like FICGS rules for advanced chess (Performance +/- delta according to the color) :-D .. Anyway I still have to take some time to make this part of the server more attractive. This thread may be a good place to ask for a feedback about FICGS current rating rules (for both chess & Go), what do you think ? :)
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