Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2014 April 9 7:31:31
[Rating 1 "1333"]
[Rating 2 "1881"]
1.q16 d4 2.q3 d17 3.r9 o17 4.k4 d10 5.o16 n16 6.o15 p17 7.q17 l17 8.r14 n15 9.d15 f16 10.e17 e16 11.d16 f17 12.c17 e18 13.c18 c13 14.q5 h3 15.h5 k2 16.c6 d6 17.c5 c4 18.b9 b10 19.b7 c9 20.b4 b3 21.b5 d5 22.a6 l3 23.l4 m4 24.m5 n4 25.n5 o4 26.o5 p10 27.q11 p11 28.q12 o13 29.m10 n11 30.m11 l12 31.h11 k10 0-1
This go game has been lost on time (started : 2014.01.15 0:24:58)
Here are the names of the openings (joseki) played in the four corners :
Corner q16 : q16 o17
Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.
Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.
Corner d16 : d17 d15
Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..
Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.
Player White won this Go (weiqi, baduk) game.
Follow this game move after move (download)
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