Go (weiqi, baduk) - Game 50531

  
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Game result  (chess)


J. Domingo, 2053
D. Ward, 2121

1/2-1/2

See game 144684




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FICGS__GO__TOURNAMENT_KYU_II__000031       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2011 January 26   16:17:56


[Event "FICGS__GO__TOURNAMENT_KYU_II__000031"]
[Site "FICGS"]
[Date "2010.12.05"]
[Round "1"]
[Black "Bajkowski,Karol"]
[White "Praz,Sylvain"]
[Result "1-0"]
[Rating 1 "1100"]
[Rating 2 "1860"]

1.q16 d17 2.d4 r3 3.q4 r4 4.q5 p2 5.n4 s6 6.q8 c6 7.c8 c15 8.c11 o17 9.m16 o15 10.q14 k16 11.m14 o13 12.r12 m12 13.k14 h16 14.k15 l16 15.m15 k12 16.j13 o11 17.j12 f3 18.d6 d7 19.c7 c3 20.c5 d3 21.h3 b6 22.b5 e6 23.d5 n7 24.h5 o4 25.n3 o3 26.n5 o5 27.s8 k4 28.k6 l2 29.n2 l6 30.k5 l5 31.l4 j4 32.k3 j3 33.l3 h4 34.g4 g3 35.j2 h2 36.j5 h3 37.k2 q7 38.p7 q6 39.p6 r5 40.p9 o8 41.p8 d10 42.c10 g13 43.k10 k11 44.n10 j11 45.g14 f14 46.g15 f17 47.e16 e17 48.d14 c14 49.h11 j10 50.g16 g17 51.l7 m6 52.n6 m7 53.l8 n9 54.m10 l9 55.m9 m8 56.k9 r17 57.p16 o16 58.q18 r18 59.p18 s15 60.p14 o14 61.p12 o12 62.m17 j9 63.j8 h8 64.j7 g10 65.f12 g12 66.g11 f11 67.f13 h10 68.h12 e12 69.e13 d13 70.h13 e11 71.f9 f8 72.e8 e9 73.d9 e10 74.s14 r15 75.s19 r19 76.s16 n18 77.d12 c13 78.f7 g8 79.m18 g9 80.p11 o10 81.o9 k18 82.f4 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : r3 q4

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Kata-tsuki (shoulder hit).
The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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When in doubt, remove the enemy stones from the board. (Bill Taylor)


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