Go (weiqi, baduk) - Game 44067

  
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Game result  (chess)


D. Faust, 2010
J. Pech, 2106

0-1

See game 142999




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FICGS__GO__TOURNAMENT_KYU__000105       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2010 November 14   22:8:28


[Event "FICGS__GO__TOURNAMENT_KYU__000105"]
[Site "FICGS"]
[Date "2010.06.09"]
[Round "1"]
[Black "Di Giandomenico,Alfonso"]
[White "Konig,Paul"]
[Result "1-0"]
[Rating 1 "0487"]
[Rating 2 "0134"]

1.d4 k10 2.k4 k6 3.q5 o7 4.d10 g10 5.d16 f14 6.q15 o13 7.q10 o10 8.g5 h6 9.e7 f8 10.e8 e9 11.d9 e10 12.k16 k14 13.d14 e14 14.f16 c14 15.d15 e15 16.e16 c13 17.c12 d12 18.d11 e13 19.d13 e12 20.c11 c15 21.c16 b13 22.b12 b15 23.b16 a14 24.a12 a16 25.b18 f11 26.f6 p17 27.q17 p16 28.q16 p15 29.q14 p14 30.q13 q12 31.r12 r11 32.q11 p12 33.s11 r10 34.r9 q18 35.s10 r17 36.r16 s16 37.s17 r18 38.s15 p19 39.t16 s19 40.p7 p8 41.q7 q8 42.r8 o9 43.o6 n8 44.a17 k15 45.h16 l16 46.k17 l17 47.k18 l18 48.j16 l19 49.k19 m7 50.m6 n6 51.n5 m5 52.n7 l5 53.l4 k5 54.j4 j5 55.m4 j6 56.h4 g6 57.f5 g7 58.f7 g9 59.o8 o11 60.c6 n14 61.p3 j15 62.g2 h15 63.g16 g15 64.o7 f15 65.p9 l6 66.p10 p11 67.r13 p13 68.s18 o18 69.t18 q19 70.t19 s3 71.s4 r2 72.q2 s1 73.r4 t2 74.r3 q1 75.p1 t4 76.t5 s5 77.t3 b2 78.b3 c1 79.d2 a3 80.a4 d1 81.e2 e1 82.f1 b4 83.c3 a5 84.b7 a6 85.a7 a13 86.s6 l7 87.h5 m18 88.n6 b6 89.c5 b5 90.c2 c4 91.a4 a1 92.b1 n13 93.a2 h8 94.pass l14 95.pass j14 96.pass e11 97.pass h14 98.pass n15 99.pass 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q5 o7

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Corner d16 : d16 f14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q16 : q15 o13

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.


Player Black won this Go (weiqi, baduk) game.






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