Go (weiqi, baduk) - Game 108258

  
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Game result  (chess)


C. Javier, 2263
S. Osipov, 2251

1/2-1/2

See game 144282




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FICGS__GO__TOURNAMENT_KYU_II__000068       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2019 January 12   16:51:55


[Event "FICGS__GO__TOURNAMENT_KYU_II__000068"]
[Site "FICGS"]
[Date "2018.07.10"]
[Round "1"]
[Black "Walzer,Karel"]
[White "Taylor,William"]
[Result "0-1"]
[Rating 1 "1357"]
[Rating 2 "1438"]

1.d4 q17 2.q3 d16 3.q15 r15 4.q16 r16 5.p17 r17 6.q14 p18 7.o17 o18 8.f17 n17 9.n16 m16 10.m17 n18 11.m15 l16 12.n15 e17 13.f16 c14 14.k16 l15 15.k15 l14 16.f13 c3 17.d3 c4 18.c5 b5 19.c6 b6 20.c7 b7 21.k4 r5 22.r7 q7 23.r8 p4 24.p3 o4 25.r4 s4 26.s3 q4 27.r3 q6 28.q11 k17 29.j17 c8 30.c11 e8 31.e7 f7 32.e6 f8 33.e11 f18 34.g18 e18 35.k10 o3 36.p2 p9 37.q9 p10 38.r14 h4 39.g4 h3 40.g3 g5 41.f5 h5 42.m3 l6 43.o2 k14 44.j15 j14 45.h15 h14 46.g14 g12 47.f12 g11 48.k18 p11 49.q10 n13 50.o14 p12 51.j3 j2 52.k2 g2 53.f3 k5 54.l17 n3 55.n2 m4 56.l4 l5 57.q8 p8 58.d14 c15 59.c13 b13 60.c12 s14 61.s13 s15 62.q12 f10 63.b9 c9 64.b10 c2 65.d2 b12 66.b8 b11 67.c10 f2 68.d8 d9 69.d7 d10 70.e2 f6 71.e4 t13 72.s12 t12 73.t11 t14 74.s11 s6 75.s7 m18 76.l18 l3 77.m2 j4 78.k3 k1 79.l2 g19 80.h18 t3 81.t2 t4 82.s2 e15 83.e14 f15 84.g15 g13 85.e16 d15 86.f14 p13 87.p14 c1 88.f1 a7 89.a8 a10 90.g1 h2 91.t6 s5 92.m14 m13 93.e10 e9 94.l1 d11 95.d12 f11 96.e12 f19 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q17 q15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d4 : d4 c3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.


Player White won this Go (weiqi, baduk) game.






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