Go (weiqi, baduk) - Game 102358

  
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Game result  (chess)


C. Javier, 2263
S. Osipov, 2251

1/2-1/2

See game 144282




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FICGS__GO__TOURNAMENT_KYU_I__000074       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2018 March 14   0:43:57


[Event "FICGS__GO__TOURNAMENT_KYU_I__000074"]
[Site "FICGS"]
[Date "2018.02.13"]
[Round "1"]
[Black "Segur,Laurine"]
[White "Denisenkov,Valentin"]
[Result "0-1"]
[Rating 1 "1142"]
[Rating 2 "1080"]

1.c4 q16 2.d16 e4 3.d3 e3 4.q4 o3 5.p3 o4 6.r8 f17 7.e17 f16 8.d13 e7 9.e11 o7 10.q10 q13 11.r12 q12 12.r13 r14 13.r17 q17 14.q18 p18 15.r19 p17 16.s16 r15 17.q11 n12 18.j17 h15 19.g18 f18 20.h18 l18 21.k18 l17 22.h16 g16 23.k16 j15 24.j16 g17 25.l15 k13 26.m15 n16 27.n15 o15 28.n13 m13 29.m14 m12 30.m16 n17 31.o14 p15 32.p12 p13 33.d9 f9 34.g11 g14 35.l3 j3 36.k4 j4 37.n3 n2 38.m2 n4 39.m3 o2 40.k2 j2 41.k6 m6 42.j7 j9 43.h8 h9 44.g8 g9 45.f8 e8 46.f7 k5 47.l5 j5 48.l6 k3 49.l4 k1 50.m7 n6 51.m9 o10 52.n8 o8 53.k8 n9 54.l10 k9 55.l9 j11 56.n10 o9 57.n11 o11 58.k11 k12 59.j12 h11 60.h12 g12 61.f12 g13 62.g19 j19 63.m17 m18 64.p11 m11 65.m10 o12 66.c7 f6 67.g6 h6 68.j6 g5 69.h7 h5 70.l7 k10 71.l11 l12 72.m8 r3 73.p2 r4 74.q5 r5 75.r7 s6 76.q6 s7 77.s8 q2 78.e18 f19 79.e2 f2 80.e6 f5 81.d6 e9 82.p9 d2 83.c2 e1 84.q3 r2 85.o5 n5 86.o6 n7 87.f15 g15 88.f14 f13 89.e13 e15 90.e14 e16 91.d15 d17 92.d18 c17 93.c18 b17 94.b18 b15 95.a17 b16 96.b14 c14 97.c13 b13 98.b12 a14 99.c15 e19 100.j14 k14 101.k15 j13 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Go is to western chess what philosophy is to double entry accounting. (from Shibumi, by Trevanian)


In my experience, there's no such thing as luck. (Obi-Wan Kenobi in Star Wars ep.4)








 
 
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