Go (weiqi, baduk) - Game 101290

  
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C. Salvatore, 2021
S. Haack, 2014

0-1

See game 145011




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FICGS__GO__TOURNAMENT_KYU_I__000072       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2018 March 25   9:24:26


[Event "FICGS__GO__TOURNAMENT_KYU_I__000072"]
[Site "FICGS"]
[Date "2018.01.14"]
[Round "1"]
[Black "Radojcic,Sasa"]
[White "Cerisara,Christophe"]
[Result "0-1"]
[Rating 1 "1221"]
[Rating 2 "0975"]

1.r4 d4 2.q17 d16 3.o3 r15 4.r16 q15 5.d10 r11 6.c7 g3 7.c13 g17 8.c16 c17 9.b16 b17 10.d15 e16 11.e15 f15 12.f14 g15 13.g14 h14 14.k16 n16 15.m17 n17 16.m16 m15 17.l15 m14 18.l14 l13 19.k13 m13 20.k12 r7 21.k3 m3 22.l4 m4 23.m5 l5 24.k5 l6 25.n5 o4 26.n4 n3 27.o5 p4 28.p3 q3 29.q4 p5 30.o6 q2 31.r3 p6 32.o7 k6 33.j5 l8 34.r6 p7 35.o8 r2 36.s7 r8 37.s8 s9 38.l3 o2 39.s2 s1 40.t2 s5 41.s6 s4 42.s3 t4 43.r9 q9 44.q8 q7 45.p8 r10 46.t9 t8 47.t7 t10 48.r5 t5 49.c4 c3 50.b4 b3 51.d5 e4 52.e5 f5 53.h6 j8 54.f6 g5 55.g6 l10 56.m9 k10 57.m7 m8 58.m6 n9 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q17 r15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d4 : d4 c7

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
White typically answers by 7-3 or 3-5 (which is not joseki).

Corner d16 : d16 c13

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
White typically answers by 7-3 or 3-5 (which is not joseki).


Player White won this Go (weiqi, baduk) game.






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The second line is the line of defeat, the third line is the line of territory, and the fourth line is the line of influence. (Anonymous)


Gambling : The sure way of getting nothing from something. (Wilson Mizner)








 
 
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