Go (weiqi, baduk) - Game 96351

  
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E. Yarkov, 2099
S. Gounant, 2144

1-0

See game 118069




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FICGS__GO__TOURNAMENT_KYU__000173       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2017 August 3   13:16:8


[Event "FICGS__GO__TOURNAMENT_KYU__000173"]
[Site "FICGS"]
[Date "2017.02.02"]
[Round "1"]
[Black "Benassi,Aspasio"]
[White "Kehayov,Yulian"]
[Result "1-0"]
[Rating 1 "0447"]
[Rating 2 "0769"]

1.q16 r4 2.d16 d5 3.p4 o16 4.q14 o14 5.q12 o12 6.o17 p17 7.p16 o18 8.n17 q17 9.r17 r18 10.s17 s18 11.n18 o19 12.r3 q7 13.q10 o10 14.p8 q6 15.n8 c10 16.h15 h6 17.m15 m14 18.l14 m13 19.s4 r5 20.q3 s5 21.q8 r8 22.r9 s8 23.c3 d3 24.c4 d4 25.c5 c8 26.c7 d7 27.c6 d6 28.l13 m12 29.k11 o15 30.l15 n15 31.m10 m11 32.n10 n11 33.p13 o13 34.n13 s9 35.p11 r10 36.o11 q9 37.p9 r9 38.k3 h3 39.k5 p7 40.j7 h7 41.c14 e12 42.e17 t18 43.s15 c12 44.o6 h10 45.j9 h9 46.h12 g11 47.n16 b8 48.d2 e2 49.c2 b7 50.b6 a7 51.f2 e3 52.h2 f3 53.g3 g4 54.g2 h5 55.e14 g12 56.h13 d12 57.b13 b12 58.s3 r11 59.r12 s12 60.h19 h18 61.s13 j19 62.g13 f13 63.n19 p18 64.g17 g18 65.f18 j17 66.f14 e13 67.k18 c13 68.pass pass 69.c16 b14 70.b15 a13 71.e1 j3 72.j2 j4 73.k4 j5 74.o7 q5 75.j8 h8 76.s11 s10 77.t12 q11 78.p10 t10 79.t11 h11 80.j11 d14 81.c15 a15 82.a16 a14 83.a6 t5 84.t17 1-0

This go game has been lost on time   (started : 2017.02.02  13:41:59)



Here are the names of the openings (joseki) played in the four corners :

Corner q4 : r4 p4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 o16

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top.


Player Black won this Go (weiqi, baduk) game.






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