Go (weiqi, baduk) - Game 9545

  
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J. Gadamer, 1804
H. Lehnhoff, 2083

1-0

See game 139548




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FICGS__GO__TOURNAMENT_DAN__000006       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 June 3   13:38:26


[Event "FICGS__GO__TOURNAMENT_DAN__000006"]
[Site "FICGS"]
[Date "2007.03.31"]
[Round "1"]
[Black "Xu,Daniel"]
[White "Ruzin,Mikhail"]
[Result "0-1"]
[Rating 1 "1722"]
[Rating 2 "1957"]

1.q17 d4 2.q3 d16 3.c10 q5 4.r5 r6 5.r4 q6 6.o3 r10 7.r15 k17 8.r12 p10 9.m17 k15 10.c14 c16 11.c6 c8 12.c3 c4 13.d3 e3 14.e2 f3 15.b4 b5 16.b3 c5 17.f2 g3 18.d8 c7 19.e7 d6 20.e10 d11 21.c11 d10 22.d9 c9 23.e12 d12 24.d13 c12 25.b12 b11 26.b10 b13 27.a11 c13 28.e11 d14 29.e13 b14 30.b9 b8 31.a9 f9 32.f8 g9 33.e9 o17 34.h16 f15 35.g14 g15 36.h15 h14 37.j14 h13 38.j15 k14 39.j13 h12 40.k13 m16 41.g13 g12 42.e14 e15 43.h7 k11 44.m13 p13 45.o14 p14 46.n16 n17 47.l16 m15 48.k16 l17 49.m18 l18 50.l15 l14 51.j16 m14 52.n15 n18 53.l13 m19 54.m17 m18 55.n14 m17 56.n11 o11 57.h10 h9 58.k10 j10 59.j11 j9 60.h11 j12 61.k12 g11 62.k8 l11 63.n10 n12 64.m12 m11 65.o12 p12 66.o13 k9 67.l10 m10 68.n9 m9 69.p15 h18 70.l8 m8 71.j3 g6 72.g7 h6 73.j6 j7 74.j8 k7 75.l7 k6 76.j5 l5 77.f6 h4 78.h5 g5 79.f5 g4 80.e4 j4 81.b6 a6 82.e5 h8 83.l3 r14 84.s14 q15 85.q16 q14 86.p16 o16 87.o15 s15 88.r16 s13 89.s16 t14 90.o7 r18 91.q18 s18 92.t17 n8 93.o8 o9 94.m6 l6 95.m7 m5 96.n5 n4 97.o5 o4 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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