Go (weiqi, baduk) - Game 95203

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Game result  (chess)

I. Cirulis, 2214
J. Domingo, 2053


See game 145095

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FICGS__GO__WORLD_CHAMPIONSHIP__000013       See crosstable
(type : rated knockout,   time : 30 days,   increment : 1 day / move)

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Last move : 1-0     2017 June 16   23:29:11

[Site "FICGS"]
[Date "2016.11.04"]
[Round "5"]
[Black "Huang,Yen-Wei"]
[White "Aarnos,Mikko"]
[Result "1-0"]
[Rating 1 "2602"]
[Rating 2 "1975"]

1.r16 d4 2.c16 q4 3.e17 p16 4.p17 o17 5.q17 n16 6.r14 k4 7.k16 c10 8.r6 o13 9.o3 q6 10.q7 p6 11.r3 r5 12.q3 r7 13.c3 c4 14.d3 e3 15.e2 f2 16.f3 e4 17.g2 d2 18.f1 c2 19.f4 g6 20.f5 h5 21.e7 g9 22.q11 q13 23.r13 h3 24.h2 r9 25.r8 s6 26.r10 k14 27.q9 g15 28.h17 h16 29.j17 m8 30.n10 m3 31.n3 c13 32.l10 m11 33.m10 d6 34.f6 p11 35.p10 o9 36.o10 f7 37.e6 g17 38.g18 f17 39.f18 k11 40.d14 d13 41.f14 e14 42.e15 e13 43.f15 g13 44.f13 s8 45.s9 f12 46.g14 d15 47.h13 k2 48.j3 d16 49.d17 h4 50.f8 g7 51.d7 j2 52.c6 c8 53.b3 b2 54.b4 b5 55.c5 a3 56.m15 m13 57.m16 j13 58.g12 k10 59.m2 o18 60.l3 q12 61.r12 m4 62.l2 k3 63.l4 b15 64.l5 m17 65.l17 q16 66.r18 j15 67.s4 c17 68.c18 b17 69.d9 p7 70.c9 b9 71.d10 c11 72.b18 f11 73.a17 m18 74.c15 c14 75.b16 g16 76.e16 l18 77.t8 s7 78.q8 a4 79.b8 b7 80.c7 a8 81.f9 n6 82.g8 h8 83.h9 g10 84.h7 j8 85.j7 k6 86.k8 j9 87.k7 d8 88.e8 l6 89.k5 j6 90.h6 j5 91.g5 m5 92.k18 1-0

Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r16 p16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d4 : d4 c3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Player Black won this Go (weiqi, baduk) game.

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In an unreasonable situation, an unreasonable move is reasonable. (Tamino)

In fact if nothing is done against this teddy bear, hereby I announce that I would quit chess, rapid chess, blitz chess, postal chess, email chess, server chess and correspondence chess I will then switch to a table game where teddy bears aren't going to be seen for a while, like Poker, or Roulette, all 18+ games. (Elmer Valderrama)

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