Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2014 December 18 14:8:41
[Rating 1 "1298"]
[Rating 2 "1932"]
1.q16 d4 2.q3 d16 3.f3 c6 4.j4 r6 5.q5 q6 0-1
This go game has been lost on time (started : 2014.11.01 20:7:3)
Here are the names of the openings (joseki) played in the four corners :
Corner d4 : d4 f3
Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.
Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.
Corner q4 : q3 r6
Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..
Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
White 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.
Player White won this Go (weiqi, baduk) game.
Follow this game move after move (download)
Strike at the waist of the knight's move. (Anonymous)
Fear is the path to the dark side. Fear leads to anger; anger leads to hate; hate leads to suffering. I sense much fear in you. (Master Yoda in Star Wars ep.1)
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