Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2014 November 21 6:56:49
[Rating 1 "1477"]
[Rating 2 "1541"]
1.q15 d4 2.d6 d16 3.f3 q4 4.c4 q17 5.r17 r18 6.r16 n17 7.r11 r9 8.o16 o17 9.r7 q10 10.p7 o9 11.o4 o3 12.n3 p3 13.m4 c3 14.d3 c5 15.b4 e3 16.d2 b5 17.d5 e4 18.b3 e2 19.c2 c7 20.d7 c8 21.g4 f5 22.f7 g5 23.h5 h6 24.j5 d8 25.e8 g7 26.g8 h8 27.d9 c9 28.d10 b11 29.h9 g9 30.f8 j9 31.h10 j8 32.f6 g6 33.l9 k10 34.l10 k11 35.h12 l11 36.m11 m8 37.l8 m10 38.m7 n10 39.m12 l7 0-1
Here are the names of the openings (joseki) played in the four corners :
Corner d4 : d4 d6
Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.
Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.
Corner q16 : q15 q17
Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.
Black responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7.
Player White won this Go (weiqi, baduk) game.
Follow this game move after move (download)
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