Go (weiqi, baduk) - Game 79954

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Game result  (chess)

A. Duttagupta, 2257
S. Pech, 2060


See game 143427

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FICGS__GO__TOURNAMENT_KYU_III__000030       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)

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Last move : 0-1     2014 September 20   14:26:44

[Site "FICGS"]
[Date "2014.04.02"]
[Round "1"]
[Black "de Vassal,Thibault"]
[White "Kis-Kos,Laszlo"]
[Result "0-1"]
[Rating 1 "1575"]
[Rating 2 "1791"]

1.c3 q16 2.r3 d16 3.k4 d6 4.d5 c5 5.d4 c7 6.f5 d10 7.r10 q4 8.r4 q5 9.r5 q6 10.o3 r6 11.s6 s7 12.s5 r8 13.p10 q3 14.q2 p2 15.q1 p1 16.s2 p3 17.o2 q11 18.q10 o4 19.n4 n5 20.n3 m5 21.m4 n10 22.p11 r11 23.p13 r14 24.o14 o16 25.n11 m11 26.n12 m10 27.m12 k17 28.k12 d14 29.o9 m8 30.m15 m16 31.l5 e17 32.l15 h5 33.g4 h4 34.h3 j3 35.j4 g3 36.h2 f3 37.j2 f4 38.g5 e5 39.e4 e6 40.h6 d2 41.e2 d3 42.e3 b3 43.c2 b2 44.c4 b4 45.j16 k16 46.k15 j15 47.j14 h15 48.h14 h16 49.g14 d12 50.f11 n15 51.n14 l6 52.k6 l3 53.l4 l7 54.k10 o8 55.p8 o7 56.q7 p7 57.q8 r7 58.k7 k8 59.j8 k9 60.j9 l10 61.l11 j10 62.k11 f15 63.f9 g7 64.r17 q17 65.s16 q18 66.s18 r18 67.r15 q14 68.s14 r16 69.s17 s13 70.t13 t12 71.t14 r12 72.c17 c16 73.d18 b17 74.b18 d17 75.c18 b16 76.e18 f18 77.d9 c9 78.e10 d11 79.g6 s19 80.s15 q15 81.t19 t18 82.t17 h7 83.f7 f6 84.j6 f8 85.e8 e7 86.c8 b8 87.d8 b9 88.a18 e19 0-1

Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c3 d6

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaogua`jiao~, 2-Space High Approach).
Black may continue with 4-5 or 4-6. Black 4-6 works well when Black is in the lower right (so an extension in the middle works both ways). The more conservative 4-5 is makes a slightly tighter shape (better for a fight).

Corner q4 : r3 q4

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Kata-tsuki (shoulder hit).
The shoulder-hit is the traditional answer to the 3-3. The direction of Black 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If Black plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). Black's knight's move reduces territory potential on the side it is played.

Player White won this Go (weiqi, baduk) game.

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