Go (weiqi, baduk) - Game 7928

  
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Game result  (chess)


G. Gray, 2304
K. Armstrong, 2296

1/2-1/2

See game 144693




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FICGS__GO__TOURNAMENT_KYU__000022       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2007 May 6   9:15:41


[Event "FICGS__GO__TOURNAMENT_KYU__000022"]
[Site "FICGS"]
[Date "2007.02.14"]
[Round "1"]
[Black "Cook,Phil"]
[White "Suarez-Moreno,Alejandro"]
[Result "0-1"]
[Rating 2 "0658"]

1.r4 d4 2.q16 e16 3.g16 c16 4.f17 p3 5.q4 p4 6.q5 r3 7.s4 s3 8.t4 m4 9.p6 r14 10.q14 r15 11.q13 r17 12.p17 r12 13.q11 r10 14.q9 r9 15.q8 r7 16.q7 d12 17.e14 d14 18.e12 e11 19.g12 e13 20.f12 e15 21.f14 d18 22.f13 d13 23.f11 d10 24.e10 d11 25.e8 e9 26.f10 d8 27.f9 d9 28.g7 e7 29.f8 g4 30.h6 j4 31.k6 n6 32.m6 o7 33.m7 n4 34.n8 o17 35.o16 n17 36.n16 p18 37.l16 m17 38.m16 l17 39.j16 j17 40.k17 k18 41.k16 h17 42.h16 g18 43.o8 m5 44.l5 l4 45.j5 k4 46.g5 f5 47.f7 e6 48.p8 b4 49.n7 o6 50.r11 s11 51.r8 s9 52.s7 r13 53.q12 q17 54.p16 r16 55.q15 f18 56.e17 d17 57.r6 q3 58.p5 o4 59.q10 h4 60.h5 f16 61.g17 h18 62.o5 n5 63.s8 t9 64.t8 s12 65.f6 e4 66.p19 o18 67.q18 r18 68.r19 q19 69.f15 o19 70.g15 e18 71.t3 s2 72.t2 s1 73.t1 pass 74.p7 pass 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : e16 g16

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Corner q4 : r4 p3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : d4 e8

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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