Go (weiqi, baduk) - Game 78171

  
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H. Kruse, 2038
E. Yarkov, 1788

1-0

See game 124694




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FICGS__GO__TOURNAMENT_KYU_II__000049       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2014 March 24   4:47:27


[Event "FICGS__GO__TOURNAMENT_KYU_II__000049"]
[Site "FICGS"]
[Date "2014.01.15"]
[Round "1"]
[Black "Kis-Kos,Laszlo"]
[White "Boeckelmann,Raik"]
[Result "1-0"]
[Rating 1 "1742"]
[Rating 2 "1100"]

1.r16 d4 2.q3 d16 3.p17 q6 4.r5 d10 5.q5 k4 6.f17 f16 7.g16 f15 8.e17 d17 9.g15 e16 10.g17 o4 11.p6 o6 12.q7 o7 13.o2 g14 14.c6 c5 15.d6 f4 16.d8 c9 17.g7 f9 18.j7 p2 19.p3 n2 20.o3 n3 21.h4 h6 22.h7 g6 23.f8 g9 24.f6 g5 25.c3 c4 26.d2 e2 27.e3 f2 28.e4 d3 29.f3 g3 30.e5 g4 31.b3 c2 32.b5 b4 33.a4 1-0

This go game has been lost on time   (started : 2014.01.15  0:24:58)



Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q6

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Don't get surrounded ! Ever ! (Anonymous)


A shortcut is the longest distance between two points. (Don Groves)








 
 


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