Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2013 October 10 3:46:33
[Rating 1 "1864"]
[Rating 2 "1672"]
1.q16 d17 2.q4 d4 3.d15 d12 4.g16 e15 5.e14 f15 6.d16 f17 7.f14 g15 8.c17 e17 9.c18 k16 10.m17 c14 11.d14 c13 12.f3 j3 13.m3 f4 14.g4 g3 15.c6 c8 16.d10 1-0
This go game has been lost on time (started : 2013.07.02 23:31:25)
Here are the names of the openings (joseki) played in the four corners :
Corner d16 : d17 d15
Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..
Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.
Corner d4 : d4 f3
Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.
Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.
Player Black won this Go (weiqi, baduk) game.
Follow this game move after move (download)
The strong player plays straight, the weak diagonally. (Anonymous)
The only sure thing about luck is that it will change. (Wilson Mizner)
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