Go (weiqi, baduk) - Game 74396

  
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Game result  (chess)


G. Cesbron, 2015
D. Sinsuat, 1962

1/2-1/2

See game 143226




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FICGS__GO__WCH_TOURNAMENT__000010       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2014 April 5   1:5:4


[Event "FICGS__GO__WCH_TOURNAMENT__000010"]
[Site "FICGS"]
[Date "2013.07.02"]
[Round "1"]
[Black "Uzdin,Sergey"]
[White "Huang,Yen-Wei"]
[Result "0-1"]
[Rating 1 "1807"]
[Rating 2 "2657"]

1.q16 d17 2.r4 d3 3.c5 c9 4.p3 c4 5.d5 e4 6.e5 f4 7.e9 d11 8.g6 j4 9.q10 o17 10.l17 r17 11.q17 r16 12.q15 q18 13.p18 r18 14.p17 r14 15.o16 c15 16.h17 m3 17.k10 f11 18.f17 g9 19.j6 e15 20.d8 r5 21.s5 s4 22.s3 q4 23.r3 s6 24.t4 p7 25.c8 o10 26.r12 r13 27.q12 m10 28.b9 b10 29.r15 s15 30.r6 r7 31.q5 n7 32.l6 b8 33.b7 a9 34.n12 l11 35.k11 l12 36.r9 q6 37.f13 d13 38.f15 p5 39.r5 k12 40.h11 g11 41.q13 h10 42.k8 h5 43.h6 n2 44.h12 k15 45.n9 n10 46.o9 p9 47.m9 p10 48.o6 p6 49.n6 r8 50.o7 s9 51.s10 q9 52.r10 t8 53.p8 q8 54.t6 s7 55.o8 m14 56.l15 l14 57.j13 k13 58.e12 e11 59.m13 l16 60.m15 m16 61.n15 k17 62.m17 n14 63.n17 j17 64.h16 e18 65.f18 f8 66.j18 k18 67.h18 b4 68.o14 o13 69.o12 p14 70.q14 p13 71.p12 o4 72.p4 o5 73.o3 n4 74.j12 b6 75.c6 a7 76.c7 b5 77.j14 k14 78.o2 n3 79.k4 k3 80.j3 h3 81.j2 l4 82.k5 o1 83.p1 n1 84.l18 q2 85.q3 p2 86.r2 q1 87.o15 n13 88.m12 e14 89.f14 k19 90.s13 s14 91.s12 l10 92.l9 j9 93.k9 e17 94.l2 l3 95.e7 e13 96.f12 l19 97.m19 n19 98.n18 m18 99.j5 h4 100.m19 g12 101.o19 g13 102.g14 m5 103.m6 t14 104.t13 t16 105.l5 n5 106.r1 p1 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 c5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Strange things happen at the one-two points. (Anonymous)


Computers have lots of memory but no imagination. (Anonymous)








 
 
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