Go (weiqi, baduk) - Game 71374

  
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Game result  (chess)


J. Swiatek, 2245
J. Dyson, 2188

1/2-1/2

See game 143517




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FICGS__GO__TOURNAMENT_KYU__000143       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2013 March 20   11:37:0


[Event "FICGS__GO__TOURNAMENT_KYU__000143"]
[Site "FICGS"]
[Date "2013.02.12"]
[Round "1"]
[Black "Kehayov,Yulian"]
[White "Vermeulen,Aad"]
[Result "0-1"]
[Rating 1 "0452"]
[Rating 2 "0100"]

1.r15 d3 2.c16 r4 3.e17 r17 4.c4 q16 5.p3 g3 6.c10 k17 7.r3 q4 8.q3 n3 9.o4 p5 10.n5 g17 11.c7 q7 12.m3 k3 13.r12 r10 14.c13 q15 15.r14 k5 16.p17 n17 17.o14 o15 18.n15 o16 19.p14 m2 20.m4 k10 21.l2 e5 22.f15 e7 23.e9 c3 24.g9 g7 25.h13 j8 26.h11 k12 27.p10 b4 28.c5 b5 29.b6 s3 30.s2 t3 31.t2 s4 32.n2 d6 33.c6 d8 34.c8 d9 35.e10 d10 36.d11 c9 37.b9 b10 38.c11 b8 39.b11 a10 40.d7 e8 41.a11 a9 42.q10 r9 43.r16 q17 44.q14 g15 45.g14 h15 46.f16 g16 47.f17 n7 48.l6 k6 49.l7 s16 50.s15 t17 51.n12 n9 52.n10 k15 53.g18 h18 54.f19 s11 55.s12 r11 56.q11 m16 57.m15 l15 58.m13 m11 59.n11 m10 60.h8 h7 61.j9 k8 62.k9 l8 63.l9 m9 64.g8 f8 65.f9 j10 66.h10 l10 67.h9 j11 68.h12 l5 69.m6 n6 70.m5 k2 71.l3 l4 72.l1 k1 73.o5 o6 74.p4 q6 75.k7 j7 76.t15 p15 77.l13 l12 78.k13 j13 79.h14 j14 80.l14 o9 81.o10 m7 82.t16 s17 83.m12 q9 84.t11 t10 85.t12 h19 86.g19 n16 87.p9 p8 88.j12 pass 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r15 r17

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

San-san.
White goes for profit at the expense of influence. A ladder helps White when playing 2.

Corner d4 : d3 c4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q4 : r4 p3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.


Player White won this Go (weiqi, baduk) game.






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The comb formation is alive. (Anonymous)


O divine art of subtlety and secrecy! Through you we learn to be invisible, through you inaudible and hence we can hold the enemy's fate in our hands. (Sun Tzu)








 
 
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