Go (weiqi, baduk) - Game 70853

  
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Game result  (chess)


S. Legrand, 2465
A. Ludgate, 2498

1/2-1/2

See game 144774




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FICGS__GO__TOURNAMENT_KYU_III__000027       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2013 May 16   18:31:25


[Event "FICGS__GO__TOURNAMENT_KYU_III__000027"]
[Site "FICGS"]
[Date "2013.01.20"]
[Round "1"]
[Black "Zeckarias,Simon"]
[White "Praz,Sylvain"]
[Result "1-0"]
[Rating 1 "2121"]
[Rating 2 "2064"]

1.q16 d4 2.q3 d17 3.d15 o17 4.r14 f16 5.c17 c18 6.c16 d12 7.d13 c13 8.e13 c14 9.e17 e18 10.d16 d18 11.f17 e16 12.g17 g16 13.h17 b17 14.b16 b18 15.e15 h16 16.j17 j16 17.k16 g13 18.g12 h12 19.f12 j13 20.d10 e11 21.g10 e10 22.h11 j11 23.j10 k11 24.n16 k10 25.j9 k9 26.j8 d8 27.n17 l7 28.j6 l5 29.j4 l3 30.d6 f4 31.f6 e7 32.e6 b4 33.d9 e9 34.c8 c9 35.d7 e8 36.c10 c7 37.b8 b7 38.b9 b11 39.b6 b15 40.a16 b13 41.a15 a14 42.a12 e12 43.f13 c11 44.a13 a11 45.b14 b10 46.a7 a14 47.k8 b12 48.l8 r5 49.r8 o3 50.o4 p4 51.p3 o5 52.n4 n3 53.q4 p5 54.q5 q6 55.r6 p6 56.s6 q17 57.r17 r18 58.r16 p18 59.n18 p16 60.p15 o16 61.o15 o18 62.q7 r13 63.r11 q14 64.q15 s14 65.r15 q12 66.p13 q11 67.r10 o11 68.m11 m10 69.n10 m12 70.n11 n14 71.q13 n12 72.o12 n15 73.r12 k15 74.l16 f18 75.k18 l15 76.n5 n6 77.p7 o6 78.g14 m9 79.o9 h13 80.f2 h5 81.j5 h7 82.h6 f11 83.g11 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : d4 j9

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q3 l7

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player Black won this Go (weiqi, baduk) game.






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Take the cutting stone on the second line. (Anonymous)


Two beer, or not two beer. (Unknown)








 
 
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