Go (weiqi, baduk) - Game 69243

  
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Game result  (chess)


A. Duttagupta, 2257
S. Pech, 2060

1/2-1/2

See game 143427




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FICGS__GO__TOURNAMENT_KYU_I__000043       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2013 May 28   23:58:13


[Event "FICGS__GO__TOURNAMENT_KYU_I__000043"]
[Site "FICGS"]
[Date "2012.11.10"]
[Round "1"]
[Black "Huang,Jing"]
[White "Ruder,John"]
[Result "1-0"]
[Rating 1 "1334"]
[Rating 2 "0847"]

1.q16 d4 2.q3 d16 3.f3 c7 4.k4 r5 5.p5 r8 6.r13 r11 7.f17 c13 8.k16 q2 9.p3 r3 10.p2 r2 11.p17 p8 12.d18 c17 13.f15 e14 14.f14 e13 15.g12 f11 16.g11 f10 17.p12 p11 18.o11 p10 19.o12 m9 20.l10 m10 21.m11 l11 22.k10 l12 23.m12 l13 24.m15 g5 25.g8 h9 26.h8 j9 27.j11 k9 28.j6 l6 29.h4 e3 30.f4 q14 31.r14 q12 32.q13 p13 33.o13 m4 34.m3 n4 35.n3 l4 36.l3 k5 37.j5 e6 38.e8 d9 39.e2 d2 40.f2 e5 41.f5 f6 42.c18 b18 43.d17 c16 44.q6 q4 45.p4 r6 46.s12 s11 47.t11 t10 48.t12 s10 49.r12 q11 50.n6 m7 51.f12 e12 52.f13 e16 53.f16 e17 54.e18 h7 55.j7 j8 56.g7 g6 57.h6 g4 58.g3 d8 59.b19 a18 60.d1 c1 61.e1 c2 62.q7 r7 63.e15 d15 64.e7 d7 65.k7 e9 66.j10 h10 67.h11 g9 68.h7 h5 69.j4 n7 70.o6 o10 71.p14 p1 72.o1 q1 73.o3 p7 74.q5 r4 75.q8 q9 76.o7 o8 77.l9 l8 78.m6 l7 79.k8 n11 80.n12 n10 81.e4 d3 82.c19 p6 83.o5 f8 84.f7 f9 85.a19 b17 86.pass 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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The rectangular six is normally alive. (Anonymous)


Rules and bones are meant to be broken. (Anonymous)








 
 
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