Go (weiqi, baduk) - Game 68433

  
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Game result  (chess)


J. Dyson, 2079
S. Kireev, 2265

1/2-1/2

See game 144549




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FICGS__GO__TOURNAMENT_KYU__000139       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2012 October 26   21:3:31


[Event "FICGS__GO__TOURNAMENT_KYU__000139"]
[Site "FICGS"]
[Date "2012.10.21"]
[Round "1"]
[Black "Bromo,Alexis"]
[White "Ruder,John"]
[Result "0-1"]
[Rating 1 "0792"]
[Rating 2 "0576"]

1.q16 d4 2.q4 d16 3.k10 o17 4.p17 o16 5.p16 k16 6.l14 o3 7.p3 o4 8.p4 k4 9.l6 p10 10.q10 q11 11.r11 r10 12.q9 r12 13.s11 s12 14.s10 p9 15.r9 p12 16.q14 o14 17.p14 o13 18.q13 q12 19.r13 s14 20.s13 t13 21.s15 p7 22.q7 q6 23.r6 r7 24.q8 r5 25.s6 p5 26.q5 p6 27.s5 d10 28.g7 j8 29.j7 k8 30.l8 k7 31.k6 j6 32.h7 j5 33.l7 h10 34.j9 h8 35.h9 g8 36.g9 f8 37.g10 h11 38.g11 h12 39.g12 h13 40.g13 k12 41.j14 h14 42.h15 j15 43.k15 j16 44.h16 g14 45.f14 f15 46.g15 h17 47.f7 e8 48.e7 d7 49.d6 c7 50.h5 h4 51.h6 g4 52.g5 c6 53.f4 f3 54.e4 e3 55.d5 c5 56.f6 e5 57.j12 j13 58.k14 k13 59.j11 l9 60.l12 l13 61.m13 g16 62.m14 l10 63.k11 l11 64.m12 n10 65.o15 n15 66.p15 o18 67.p18 m18 68.n14 m16 69.m10 m9 70.m11 p8 71.o19 n19 72.p19 p2 73.q2 o2 74.r4 q1 75.r2 r1 76.s2 t15 77.t16 t14 78.r14 t12 79.s16 s1 80.t2 t11 81.t10 p13 82.n9 n8 83.m8 o9 84.k9 n9 85.f9 e9 86.e10 d11 87.e11 e12 88.f11 d13 89.e13 e14 90.f13 p1 91.d14 e15 92.c13 d12 93.c12 c14 94.c11 c9 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : d4 g7

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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If there is no stone on the handicap point, the carpenter's square is dead. (Anonymous)


First of all, we have to go back to the classical time control. (Anatoly Karpov)








 
 
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