Go (weiqi, baduk) - Game 63951

  
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L. Fric, 2051
J. Huang, 2012

0-1

See game 135688




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FICGS__GO__TOURNAMENT_KYU_III__000024       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2012 May 21   20:3:1


[Event "FICGS__GO__TOURNAMENT_KYU_III__000024"]
[Site "FICGS"]
[Date "2012.02.21"]
[Round "1"]
[Black "Mariat,Benoit"]
[White "Zeckarias,Simon"]
[Result "0-1"]
[Rating 1 "2059"]
[Rating 2 "2157"]

1.q16 d4 2.q3 d15 3.d17 q5 4.o4 r3 5.r2 r4 6.p2 r8 7.f3 c6 8.k4 f16 9.c15 c14 10.c16 d14 11.k16 e18 12.d18 r14 13.q14 q13 14.p14 r17 15.r15 q17 16.p17 p18 17.o17 o18 18.n17 r13 19.p13 s15 20.p11 d10 21.f5 e3 22.f2 m4 23.o6 m6 24.l2 m2 25.l3 o3 26.p3 n4 27.p5 q4 28.n3 m3 29.n2 n1 30.o2 k7 31.s2 j6 32.k5 n8 33.p8 r9 34.c3 c4 35.e2 h4 36.h5 j5 37.j4 g5 38.g4 h6 39.h3 f6 40.k11 g11 41.h12 g12 42.h13 h11 43.j11 g13 44.h14 h16 45.j16 h15 46.g14 f14 47.e17 f17 48.g15 f15 49.g16 h17 50.b3 j15 51.k14 k15 52.l15 l16 53.l17 m16 54.k17 l14 55.m15 m14 56.n15 k13 57.j14 j12 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d15 d17

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Komoku.
White responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7.

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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