Go (weiqi, baduk) - Game 5908

  
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L. Fric, 2051
J. Huang, 2012

0-1

See game 135688




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FICGS__GO__TOURNAMENT_KYU__000017       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 February 1   7:45:49


[Event "FICGS__GO__TOURNAMENT_KYU__000017"]
[Site "FICGS"]
[Date "2007.01.03"]
[Round "1"]
[Black "Nandor,George"]
[White "Groves,Don"]
[Result "0-1"]
[Rating 1 "0387"]
[Rating 2 "0381"]

1.q17 q3 2.d16 c3 3.d4 d3 4.e4 e3 5.c4 b4 6.c10 k4 7.k16 r10 8.r15 q6 9.c7 f17 10.g16 c17 11.c16 d17 12.e16 e17 13.f16 g17 14.h17 h18 15.j17 f4 16.c5 r13 17.q13 q12 18.p13 n3 19.p12 q11 20.p11 p10 21.f5 g4 22.g5 h5 23.h6 j5 24.j6 n10 25.n11 l10 26.l6 m5 27.m6 n6 28.j10 n8 29.l11 l17 30.l16 k17 31.d13 l8 32.m17 j18 33.j16 j8 34.g8 k10 35.k11 j9 36.h10 h9 37.g9 j7 38.k6 m7 39.b5 b3 40.r4 r3 41.r6 r7 42.q5 p6 43.s7 s6 44.m10 m9 45.m11 o11 46.o12 o10 47.l5 m4 48.l4 l3 49.k5 j3 50.r14 s13 51.s14 f6 52.g6 f8 53.f7 e6 54.e7 c6 55.d6 b6 56.b7 b16 57.b15 b17 58.c14 m18 59.n17 n18 60.o18 o17 61.o16 p18 62.p17 o19 63.o17 q18 64.r18 p19 65.k7 k8 66.r19 n19 67.q19 d8 68.f9 d7 69.a6 e8 70.e5 d10 71.d9 e9 72.c9 e11 73.d11 e10 74.e12 f12 75.f10 e13 76.d12 g11 77.c8 h11 78.f11 j11 79.g10 f14 80.g12 f13 81.j12 h12 82.h13 r5 83.s5 r6 84.s3 q4 85.h7 l19 86.b14 t13 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c3 d4

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Kata-tsuki (shoulder hit).
The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Strike at the waist of the knight's move. (Anonymous)


Train yourself to let go of everything you fear to lose. (Master Yoda in Star Wars ep.3)








 
 
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