Go (weiqi, baduk) - Game 58856

  
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Game result  (chess)


L. Sorbi, 2332
M. Pech, 2160

1-0

See game 142811




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FICGS__GO__TOURNAMENT_KYU_III__000021       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2012 January 17   19:59:30


[Event "FICGS__GO__TOURNAMENT_KYU_III__000021"]
[Site "FICGS"]
[Date "2011.09.02"]
[Round "1"]
[Black "Grguric,Samuel"]
[White "Blanloeil,Hugues"]
[Result "1-0"]
[Rating 1 "1951"]
[Rating 2 "1720"]

1.p16 d4 2.d17 q4 3.r10 d10 4.k17 k3 5.k10 r16 6.r15 q16 7.q15 p17 8.o16 o17 9.n16 n17 10.m16 s16 11.s15 d15 12.r6 q8 13.p10 p6 14.r3 q3 15.d12 g17 16.c6 e6 17.c3 d3 18.k5 k7 19.c4 h5 20.d5 e5 21.j7 k6 22.j3 k4 23.j5 j6 24.j4 m3 25.f4 e4 26.f2 e2 27.m4 m5 28.l5 m6 29.k2 l3 30.l4 n4 31.n3 n2 32.m2 o3 33.l2 n3 34.h2 g6 35.h16 f16 36.c15 d16 37.c16 e17 38.d18 e18 39.t16 t17 40.t15 s17 41.n10 l11 42.l10 l13 43.j13 k14 44.j14 k15 45.j11 k16 46.l17 h15 47.j15 j16 48.h17 j17 49.h18 j18 50.g15 m17 51.k18 j19 52.l16 h19 53.g18 g19 54.f18 f19 55.c14 e14 56.f15 d14 57.d13 f13 58.h14 g12 59.d19 e19 60.r4 o13 61.p14 p12 62.p13 o11 63.n12 o12 64.m12 m11 65.n11 m10 66.m9 o10 67.o9 l12 68.n13 l9 69.q11 s8 70.e10 g10 71.d9 t5 72.s7 t7 73.r8 r9 74.r7 q9 75.s9 p9 76.q10 o8 77.n9 q12 78.r12 r2 79.q7 p8 80.t8 s3 81.s4 t2 82.f14 e13 83.j9 k8 84.f9 g9 85.f17 h8 86.g16 e16 87.c2 c8 88.d8 d7 89.c7 d6 90.c5 e11 91.d11 c10 92.c9 b10 93.b9 c17 94.c18 b17 95.b18 b16 96.b15 a15 97.b13 d2 98.f3 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : p16 r16

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Komoku.
Black responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7.

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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