Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2007 February 28 18:5:14
[Rating 1 "0100"]
[Rating 2 "0202"]
1.q16 c4 2.q4 c17 3.e3 d5 4.g4 c9 5.k4 k16 6.m16 d14 7.q10 k10 8.m10 k13 9.h7 f5 10.f7 g5 11.h4 h5 12.j5 j6 13.j7 k5 14.j4 k7 15.k8 l7 16.h6 k6 17.l9 m8 18.o9 m5 19.m3 n7 20.p7 m6 21.j9 d7 22.e8 d8 23.f11 e10 24.f10 f9 25.e9 e11 26.g9 r14 27.r12 r17 28.q17 r16 29.q15 q14 30.r15 s15 31.p14 p13 32.o14 f12 33.h16 k17 34.h11 h12 35.g12 g13 36.g11 e13 0-1
This go game has been lost on time (started : 2006.12.21 5:16:51)
Here are the names of the openings (joseki) played in the four corners :
Corner d4 : c4 e3
Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..
Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.
Corner q4 : q4 l7
Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.
Player White won this Go (weiqi, baduk) game.
Follow this game move after move (download)
One point in the center is worth ten in the corner. (Anonymous)
You lose, general Kenobi. (General Grievous in Star Wars ep.3)
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