Go (weiqi, baduk) - Game 55137

  
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Game result  (chess)


L. Sorbi, 2332
M. Pech, 2160

1-0

See game 142811




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FICGS__GO__TOURNAMENT_KYU_III__000018       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2011 May 6   16:55:17


[Event "FICGS__GO__TOURNAMENT_KYU_III__000018"]
[Site "FICGS"]
[Date "2011.04.13"]
[Round "1"]
[Black "Grguric,Samuel"]
[White "Blanloeil,Hugues"]
[Result "1-0"]
[Rating 1 "2051"]
[Rating 2 "1878"]

1.q16 d4 2.p3 d17 3.k16 k4 4.d15 f16 5.c17 c16 6.d16 c18 7.b17 b18 8.e17 d18 9.e16 b16 10.f15 c13 11.r10 r4 12.r6 q6 13.q7 p6 14.r5 q3 15.q4 p4 16.q5 o3 17.p2 p5 18.o2 n3 19.r3 p7 20.q8 m7 21.f3 h3 22.f5 c6 23.d2 c3 24.h4 g3 25.g4 r14 26.r15 q14 27.o16 q11 28.p8 m17 29.o14 p15 30.o15 p16 31.p17 q17 32.r17 o17 33.q18 o18 34.p12 q10 35.r9 q12 36.p14 o10 37.n8 m10 38.o7 n6 39.o6 n5 40.m8 l7 41.j3 k3 42.l18 l17 43.k17 m15 44.m18 n17 45.l14 m14 46.o11 o9 47.n11 m13 48.q15 m9 49.o8 m11 50.c14 b14 51.b15 a15 52.c15 a17 53.b13 a14 54.c12 d13 55.b11 d12 56.d11 f13 57.e11 g12 58.c8 f17 59.f18 g15 60.g16 g17 61.h16 h17 62.j17 h15 63.j16 f14 64.e15 j11 65.c2 b2 66.b4 b3 67.b6 b7 68.c5 d6 69.c7 b8 70.b9 c9 71.a8 d8 72.a7 d7 73.d5 f7 74.j2 f2 75.e3 e4 76.e5 c4 77.f4 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : p3 r4

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
White 2 is the standard approach because of its solidity and stability.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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While the Baroque rules of chess could only have been created by humans, the rules of go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play go. (Edward Lasker, international chess master)


There is far too much law for those who can afford it and far too little for those who cannot. (Derek Bok)








 
 
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