Go (weiqi, baduk) - Game 5441

  
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Game result  (chess)


C. Javier, 2263
S. Osipov, 2251

1/2-1/2

See game 144282




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FICGS__GO__TOURNAMENT_KYU__000014       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2007 January 30   5:21:17


[Event "FICGS__GO__TOURNAMENT_KYU__000014"]
[Site "FICGS"]
[Date "2006.12.15"]
[Round "1"]
[Black "Steveson,Brian"]
[White "Groves,Don"]
[Result "1-0"]
[Rating 1 "0900"]
[Rating 2 "0165"]

1.c16 q3 2.d3 r17 3.r10 r6 4.q13 r14 5.r8 k4 6.e17 c5 7.c4 b4 8.b3 d4 9.c3 e4 10.f2 b5 11.c10 c8 12.k16 o16 13.j3 k3 14.p15 p16 15.o15 q15 16.q14 r16 17.o13 l17 18.k17 j4 19.h3 h4 20.g4 e3 21.e2 e6 22.d13 n5 23.n7 k7 24.l8 g7 25.e10 e8 26.l16 m17 27.g9 m16 28.m14 k10 29.k8 j9 30.j8 j7 31.q7 q6 32.o6 o5 33.p6 p5 34.j2 k2 35.k18 l18 36.r13 s14 37.s13 t13 38.t12 t14 39.s12 h9 40.h8 g10 41.f9 f10 42.f11 g11 43.j12 j11 44.f12 k12 45.l11 h12 46.j13 g12 47.h10 e9 48.g8 e11 49.d10 e12 50.f13 e13 51.d14 f14 52.g13 h13 53.g14 h14 54.g15 k14 55.k9 j10 56.k11 j14 57.l10 k13 58.f15 f3 59.g3 g5 60.s7 s6 61.k1 l1 62.j1 m2 63.b9 b8 64.h15 m13 65.l12 l13 66.n12 r7 67.s8 n14 68.l15 m15 69.l7 l6 70.m6 m5 71.n15 l14 72.h7 h6 73.k6 j6 74.l5 l4 75.t6 s4 76.t5 t4 77.f7 g6 78.f8 e7 79.n16 n17 80.m12 j18 81.k19 j16 82.j15 k15 83.j17 h16 84.g17 b11 85.b10 c11 86.d11 d12 87.c12 b12 88.c13 h17 89.h18 b13 90.b14 a9 91.a10 c9 92.a8 a7 93.a9 b15 94.b16 a3 95.b2 a2 96.d2 p7 97.q8 o7 98.n6 o9 99.p9 p10 100.o8 a14 101.c14 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r17 q13

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Corner d4 : d3 c5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.


Player Black won this Go (weiqi, baduk) game.






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