Go (weiqi, baduk) - Game 52184

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Game result  (chess)

G. Cesbron, 2074
I. Eser, 1958


See game 144606

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FICGS__GO__TOURNAMENT_KYU_II__000032       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)

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Last move : 1-0     2011 June 9   8:30:4

[Event "FICGS__GO__TOURNAMENT_KYU_II__000032"]
[Site "FICGS"]
[Date "2011.01.24"]
[Round "1"]
[Black "Lubeck,Kate"]
[White "Uzdin,Sergey"]
[Result "1-0"]
[Rating 1 "1420"]
[Rating 2 "1675"]

1.r16 d4 2.c16 e16 3.g17 q4 4.o17 q10 5.c6 c8 6.e6 f4 7.b4 c3 8.d12 e8 9.e5 d14 10.c13 c15 11.b15 r13 12.l3 j3 13.k4 o3 14.h5 b3 15.c5 f3 16.r6 r5 17.q6 r8 18.o6 d16 19.c14 m6 20.n4 n3 21.m5 l6 22.k5 c17 23.d15 e15 24.k16 c11 25.e14 b16 26.c15 b17 27.f15 f18 28.g18 d18 29.f17 e17 30.f16 g6 31.g5 f5 32.f6 g7 33.b7 b8 34.d7 d5 35.d8 d9 36.e9 d10 37.e10 f8 38.c12 d6 39.c7 e7 40.b9 c9 41.a8 b10 42.d11 a9 43.b11 a7 44.a6 a8 45.b5 a4 46.a11 f10 47.f11 a3 48.a10 n7 49.c10 n5 50.b9 g10 51.g11 m16 52.n15 o5 53.n6 l8 54.m4 j6 55.h3 h2 56.j2 k2 57.g2 j1 58.g3 m2 59.l2 l1 60.k3 l15 61.k14 k15 62.l14 j14 63.j13 j16 64.k17 j17 65.l18 f14 66.e13 g14 67.j18 n16 68.o16 m14 69.m15 o15 70.n14 m13 71.l13 l12 72.k13 h12 73.h13 g13 74.g12 h14 75.j12 h11 76.j11 h10 77.j15 h15 78.l16 j15 79.j10 m12 80.m17 j9 81.k9 o14 82.n17 h8 83.k10 o12 84.m10 n13 85.j4 k1 86.j2 h1 87.g1 m1 88.m3 n2 89.o4 p5 90.p3 p2 91.q3 q2 92.r3 p4 93.p6 r4 94.s3 s6 95.s7 s5 96.r7 s2 97.o1 o2 98.t4 r2 99.g4 l5 100.k6 k8 101.m9 s15 102.m7 m8 103.n8 o7 104.o8 l7 105.p8 s17 106.s16 t16 107.r17 r15 108.s18 s8 109.t7 s4 110.q8 r9 111.p10 p11 112.o10 t8 113.q9 r10 114.o11 q12 115.t17 t15 116.j7 h6 117.j8 l9 118.l10 1-0

Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c16 e16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q4 l3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Player Black won this Go (weiqi, baduk) game.

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Josekis are not fixed, definitive things. They indicate the moments when everything can change. (Pierre Audouard)

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