Go (weiqi, baduk) - Game 51012

  
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Game result  (chess)


B. Ozen, 2232
S. Boehme, 2292

1/2-1/2

See game 144808




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FICGS__GO__TOURNAMENT_KYU_III__000014       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2011 January 30   1:42:10


[Event "FICGS__GO__TOURNAMENT_KYU_III__000014"]
[Site "FICGS"]
[Date "2010.12.22"]
[Round "1"]
[Black "Zeckarias,Simon"]
[White "Groves,Don"]
[Result "1-0"]
[Rating 1 "2084"]
[Rating 2 "2058"]

1.r15 c5 2.o4 d17 3.c15 f16 4.c17 c18 5.d16 e17 6.b17 j17 7.e4 p17 8.r17 p15 9.q13 d13 10.e14 e13 11.f15 g15 12.g14 e15 13.f14 d15 14.d14 e16 15.c16 c13 16.c14 h15 17.d10 d8 18.c11 e11 19.e10 f11 20.f13 f10 21.e8 e7 22.f9 g9 23.g8 h8 24.h9 g10 25.g7 j9 26.b13 d3 27.o13 p14 28.p13 n14 29.l14 m16 30.n13 r4 31.e3 d2 32.q4 r3 33.r5 q5 34.r6 p4 35.p5 q3 36.q6 q4 37.o5 o3 38.n3 n4 39.o2 p3 40.m3 n5 41.n6 o6 42.p6 m6 43.o7 l5 44.l4 m5 45.j4 l8 46.p2 q2 47.s4 s3 48.s5 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 c15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner d4 : c5 e4

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Takamoku Kakari.
Black prevents White from gaining influence, but in the local context, abandoning profit in the corner entails a loss. White 3-4 and 4-4 are best.

Corner q16 : r15 p17

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Corner q4 : o4 r4

Ootakamoku (Chaogao) 6-4 Point.
The large takamoku (high) point (6-4), experimented with during the "new fuseki" movement in Japan in the 1930's. This point is seldom played as the initial corner point nowadays.


Player Black won this Go (weiqi, baduk) game.






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Territory is a closed space where time no longer exists. The transformation around it slower alter it, and sometimes it cracks open like a rotten egg at the least shock. (Pierre Audouard)


Locking firmely the window serves nothing, only small thiefs pass through there, the big thiefs enter through the front door. (Luc-Olivier Leclerc)








 
 
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