Go (weiqi, baduk) - Game 49832

  
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Game result  (chess)


J. Swiatek, 2245
J. Dyson, 2188

1/2-1/2

See game 143517




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FICGS__GO__TOURNAMENT_KYU_III__000013       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2010 December 28   22:56:10


[Event "FICGS__GO__TOURNAMENT_KYU_III__000013"]
[Site "FICGS"]
[Date "2010.11.08"]
[Round "1"]
[Black "Lubeck,Kate"]
[White "Groves,Don"]
[Result "0-1"]
[Rating 1 "1656"]
[Rating 2 "2072"]

1.r16 e3 2.c16 r4 3.k17 o16 4.p17 o17 5.m16 o14 6.q13 o12 7.q10 o10 8.p4 n4 9.q6 q5 10.p5 r6 11.q7 r7 12.r8 s8 13.r9 c10 14.c4 d5 15.c5 d7 16.d14 n6 0-1

This go game has been lost on time   (started : 2010.11.08  4:43:14)



Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r16 o16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.

Corner q4 : r4 p4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : e3 c4

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.


Player White won this Go (weiqi, baduk) game.






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A knight's move near the edge of the board cannot be cut. (Bill Taylor)


If you don't practice you don't deserve to win. (Andre Agassi)








 
 
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