Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2011 March 23 0:35:0
[Rating 1 "1617"]
[Rating 2 "1408"]
1.r16 d4 2.c16 q4 3.e17 c10 4.q10 p17 5.q17 p15 6.r13 k4 7.l16 r8 8.f3 g4 9.d2 c3 10.c2 g3 11.g2 h2 12.g1 h1 13.e1 f9 14.n11 m17 15.l17 l18 16.k18 m16 17.l14 n14 18.m13 p13 19.e3 c14 20.f14 f12 21.o3 n3 22.r3 q3 23.r4 r5 24.s5 r6 25.q2 p2 26.r2 o2 27.s6 1-0
This go game has been lost on time (started : 2010.10.26 19:22:52)
Here are the names of the openings (joseki) played in the four corners :
Corner q16 : r16 p17
Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..
Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.
Corner d4 : d4 f3
Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.
Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.
Player Black won this Go (weiqi, baduk) game.
Follow this game move after move (download)
Sacrifice for shape. (Anonymous)
Good luck. You're gonna need it. (Han Solo in Star Wars ep.6)
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