Go (weiqi, baduk) - Game 48468

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Game result  (chess)

A. Wosch, 2428
A. Ludgate, 2402


See game 128553

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FICGS__GO__TOURNAMENT_KYU_II__000026       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)

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Last move : 0-1     2011 February 17   10:41:9

[Event "FICGS__GO__TOURNAMENT_KYU_II__000026"]
[Site "FICGS"]
[Date "2010.09.26"]
[Round "1"]
[Black "Nash,Mike"]
[White "Bizet,Patrick"]
[Result "0-1"]
[Rating 1 "1900"]
[Rating 2 "1439"]

1.q16 q4 2.c17 c4 3.k16 j4 4.c6 e4 5.d10 d16 6.c16 d17 7.c14 g17 8.j17 h18 9.n17 r14 10.r12 p14 11.p12 o15 12.o16 m14 13.q6 q7 14.q5 p8 15.o13 n15 16.r9 r7 17.r4 q3 18.r3 o4 19.q2 p3 20.o6 n8 21.m11 k14 22.h15 j13 23.g14 f15 24.d15 e15 25.e14 c18 26.f14 b18 27.m6 l8 28.m8 m9 29.m7 n9 30.l10 l9 31.m4 p2 32.r1 m3 33.l3 m2 34.k4 f6 35.c9 k2 36.j5 j9 37.j11 h12 38.h10 h8 39.h4 j3 40.h5 h7 41.g6 k7 42.g7 s8 43.s9 s6 44.s5 h11 45.j10 r16 46.q15 q14 47.r17 s16 48.r15 s15 49.s13 s14 50.s17 p16 51.p17 p15 52.q17 t7 53.l14 l13 54.l15 m13 55.m15 n14 56.n16 f11 57.g10 f10 58.g9 n12 59.o10 o11 60.p11 n11 61.o9 o8 62.n10 m10 63.p10 q9 64.q10 d6 65.c5 d5 66.b4 c3 67.d7 l11 68.k10 l12 69.g11 g12 70.f12 g3 71.j12 h13 72.r8 r6 73.r5 k18 0-1

Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c17 d16

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Kata-tsuki (shoulder hit).
The shoulder-hit is the traditional answer to the 3-3. The direction of Black 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If Black plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). Black's knight's move reduces territory potential on the side it is played.

Corner q4 : q4 q6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.

Player White won this Go (weiqi, baduk) game.

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