Go (weiqi, baduk) - Game 48289

  
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P. Brand Lyard, 1937
A. Wosch, 2162

0-1

See game 144244




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FICGS__GO__TOURNAMENT_DAN__000023       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 December 27   17:57:58


[Event "FICGS__GO__TOURNAMENT_DAN__000023"]
[Site "FICGS"]
[Date "2010.09.22"]
[Round "1"]
[Black "Tong,Xiao"]
[White "Brisson,Claude"]
[Result "1-0"]
[Rating 1 "2347"]
[Rating 2 "2113"]

1.q16 d17 2.d4 r3 3.d15 f16 4.c17 c18 5.c16 b18 6.c11 f3 7.d6 d2 8.c3 k4 9.m3 k3 10.p3 r5 11.m5 r14 12.o17 q10 13.h17 f14 14.e17 e16 15.d16 d18 16.f17 g17 17.g18 f18 18.g16 e18 19.g17 e14 20.c13 o4 21.o3 n4 22.m4 n3 23.n2 p4 24.l2 e10 25.e12 f12 26.f11 e11 27.d12 g12 28.h11 k13 29.g11 e7 30.h12 h13 31.g13 h14 32.f13 g14 33.l16 n6 34.l7 j16 35.k17 l10 36.h3 h4 37.g4 g3 38.h5 j4 39.g5 k6 40.m6 k2 41.h8 h7 42.g7 g8 43.j7 h9 44.h6 j9 45.g9 g10 46.f8 f9 47.g8 n16 48.m14 l15 49.m15 m16 50.m18 k16 51.l17 o16 52.p16 o14 53.l14 k15 54.k14 j14 55.m12 l12 56.m11 l11 57.o13 p14 58.m10 m9 59.o10 n9 60.o9 n7 61.j12 j13 62.o8 m7 63.l9 l8 64.k9 k8 65.k10 k7 66.q2 q3 67.r2 n18 68.o18 e5 69.e6 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : r3 m3

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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