Go (weiqi, baduk) - Game 4791

  
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Game result  (chess)


A. Duttagupta, 2257
S. Pech, 2060

1/2-1/2

See game 143427




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FICGS__GO__TOURNAMENT_KYU__000011       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2006 December 11   21:0:42


[Event "FICGS__GO__TOURNAMENT_KYU__000011"]
[Site "FICGS"]
[Date "2006.11.22"]
[Round "1"]
[Black "Nandor,George"]
[White "Groves,Don"]
[Result "1-0"]
[Rating 1 "0050"]
[Rating 2 "0000"]

1.q17 c4 2.r15 c17 3.q3 e3 4.k3 d10 5.r10 k17 6.e17 f16 7.f17 e16 8.h17 h16 9.k18 j18 10.l18 l17 11.j17 j16 12.g17 g16 13.c16 d16 14.d17 c15 15.b16 b17 16.c18 b15 17.b18 a16 18.m17 k16 19.g3 g4 20.h3 h4 21.j4 r5 22.q5 r3 23.r2 r4 24.q4 r7 25.q7 s2 26.q2 s1 27.m15 q8 28.q6 r6 29.p10 q9 30.q10 r9 31.k6 k10 32.k8 g10 33.m10 o8 34.o7 m8 35.m7 l9 36.m9 l8 37.l7 h6 38.m13 k13 39.c7 d7 40.c10 c9 41.b9 c11 42.b10 d9 43.c8 d6 44.c6 c5 45.b5 b4 46.b11 b7 47.a7 c12 48.b12 b13 49.n3 l11 50.m11 j7 51.k7 j5 52.k5 j8 53.k14 l14 54.l13 j14 55.k12 k15 56.k11 l10 57.l12 j12 58.j11 h11 59.n8 j10 60.o9 p8 61.p7 m16 62.n16 l16 63.n18 m14 64.n14 n13 65.o13 m12 66.o15 n12 67.n11 o12 68.p12 l15 69.o11 n15 70.o14 f3 71.o16 m15 72.s9 s8 73.s10 t9 74.c3 d3 75.f2 e2 76.g2 a5 77.b6 k9 78.a6 a4 79.t10 t7 80.d8 e8 81.b8 t8 82.j6 r1 83.q1 a18 84.b19 a12 85.a11 a13 86.e1 d1 87.f1 r17 88.r18 s18 89.r16 q18 90.r19 s17 91.p18 s19 92.q19 s16 93.s15 s14 94.t16 t11 95.r14 s13 96.r12 a17 97.d18 s12 98.s11 t13 99.t15 r13 100.q13 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c17 e17

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Ikken Kakari (Hankan Keolch'im, Yi Gua`, Jiao~, 1-Space Approach).
White may continue by playing 4-5, 3-5, 4-6, 3-6 or 5-4.

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.


Player Black won this Go (weiqi, baduk) game.






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