Go (weiqi, baduk) - Game 45784

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Game result  (big chess)

H. Kruse, 2038
E. Yarkov, 1788


See game 124694

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FICGS__GO__TOURNAMENT_KYU__000107       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)

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Last move : 0-1     2010 December 13   10:29:9

[Event "FICGS__GO__TOURNAMENT_KYU__000107"]
[Site "FICGS"]
[Date "2010.07.09"]
[Round "1"]
[Black "Roncagliolo,Marco"]
[White "Cook,Phil"]
[Result "0-1"]
[Rating 1 "0118"]
[Rating 2 "0687"]

1.r17 d16 2.r3 e4 3.s10 k4 4.c10 e10 5.c3 k16 6.c17 d17 7.d15 e16 8.c15 o16 9.p17 p16 10.q16 p15 11.q15 p14 12.q14 p13 13.q13 p11 14.q12 p12 15.q11 p9 16.q10 p10 17.q9 p7 18.q8 p8 19.q7 p5 20.q6 p6 21.q5 p3 22.q4 p4 23.q3 p2 24.q2 p1 25.q1 f15 26.c13 e13 27.o17 m16 28.n17 n16 29.m17 l16 30.e7 g7 31.g10 g12 32.j10 l10 33.j7 l7 34.j5 j12 35.l6 j6 36.k6 h6 37.j4 k5 38.k3 l4 39.l3 m4 40.m3 n4 41.n3 o3 42.l5 k7 43.m6 m7 44.n6 n7 45.o6 o7 46.h5 j8 47.g6 h7 48.f7 g8 49.f8 k11 50.g9 f11 51.g11 f12 52.f9 h11 53.n2 h10 54.h9 j9 55.d10 e9 56.d9 e8 57.f6 d8 58.c11 d7 59.c7 d6 60.g5 l17 61.m18 l18 62.e11 f10 63.d5 d12 64.d11 c12 65.b12 e6 66.e5 d4 67.d13 e12 68.d14 f14 69.d18 e18 70.b14 c16 71.b17 c8 72.c6 c5 73.f5 b7 74.o2 o4 75.b16 b6 76.c4 b9 77.b11 d19 78.c18 b4 79.d3 m19 80.n19 l19 81.o18 b3 82.e3 c2 83.f4 a2 84.d2 d1 85.e1 c1 86.f2 b10 87.b13 a11 88.a15 k9 89.g3 m5 90.p19 c19 91.j14 j16 92.b19 l13 93.l14 n13 94.h14 h16 95.r10 k14 96.k13 k15 97.g14 g16 98.l12 m13 99.l11 m11 0-1

This go game has been lost on time   (started : 2010.07.09  4:30:19)

Here are the names of the openings (joseki) played in the four corners :

Corner d4 : e4 c3

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Black plays the 3-3 when White has a stone at top such as marked.

Corner d16 : d16 c17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q16 : r17 o16

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaogua`jiao~, 2-Space High Approach).
Black may continue with 4-5 or 4-6. Black 4-6 works well when Black is in the lower right (so an extension in the middle works both ways). The more conservative 4-5 is makes a slightly tighter shape (better for a fight).

Corner q4 : r3 p9

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Player White won this Go (weiqi, baduk) game.

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At the head of two stones in a row, play hane. (Anonymous)

Fortune favours the audacious. (Desiderius Erasmus)


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