Go (weiqi, baduk) - Game 4201

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L. Segur, 2013
L. Fric, 2093


See game 95252

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FICGS__GO__TOURNAMENT_KYU__000009       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)

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Last move : 1-0     2006 November 17   9:16:0

[Event "FICGS__GO__TOURNAMENT_KYU__000009"]
[Site "FICGS"]
[Date "2006.10.29"]
[Round "1"]
[Black "Groves,Don"]
[White "Nandor,George"]
[Result "1-0"]
[Rating 1 "0050"]
[Rating 2 "0100"]

1.c4 q3 2.q16 d17 3.q5 o17 4.m17 q17 5.o16 r17 6.r16 c11 7.f16 k3 8.q10 e3 9.c15 c16 10.d15 f17 11.e16 c7 12.g17 e17 13.p4 p3 14.p16 p17 15.d16 c17 16.d5 n3 17.n4 b5 18.d3 e4 19.d4 e5 20.b4 e7 21.d6 d7 22.d2 e2 23.d1 k5 24.m3 o3 25.o4 m2 26.l4 l3 27.k4 m4 28.m5 m3 29.l5 j4 30.o6 k6 31.d12 s16 32.r15 k8 33.n10 r5 34.r6 r4 35.q4 r13 36.q13 s14 37.r12 k10 38.k15 k12 39.g12 g10 40.l13 e10 41.r14 s13 42.s15 t15 43.s12 t16 44.c12 s17 45.l7 k7 46.l9 m11 47.n12 m12 48.m13 b15 49.b14 b16 50.l12 l11 51.j11 k11 52.k9 j9 53.j10 h10 54.h11 h8 55.h14 k17 56.j18 g18 57.h17 m18 58.n18 l18 59.l17 n17 60.n16 o18 61.k18 n19 62.j17 k13 63.j13 n11 64.o11 m10 65.m9 o10 66.n9 o12 67.p11 n13 68.o14 k14 69.m14 e12 70.e13 e11 71.g11 s6 72.s7 r7 73.q6 s8 74.q7 r8 75.q8 r9 76.r10 s10 77.s11 t11 78.t12 t10 79.b11 c10 80.b10 b9 81.b6 b7 82.c5 a6 83.a5 a7 84.t13 t14 85.a10 a9 86.f11 b12 87.d11 d10 88.a14 l8 89.m8 l6 90.m6 m7 91.n7 c13 92.d13 b13 93.c14 a11 94.q9 h3 95.l7 c6 96.b5 h18 97.m7 f12 98.f13 k19 99.j19 e6 100.e1 f1 101.a13 a12 102.a15 g2 103.f10 f9 104.a16 a17 105.h19 g19 106.f18 e18 107.f19 e19 108.b18 b17 109.c18 a18 110.b19 d18 111.c19 1-0

Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : c4 e3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Player Black won this Go (weiqi, baduk) game.

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If you cannot succeed, then die gloriously. (Chinese proverb)

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February 19, 2020

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