Go (weiqi, baduk) - Game 4196

  
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L. Fric, 2051
J. Huang, 2012

0-1

See game 135688




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FICGS__GO__TOURNAMENT_KYU__000009       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 February 22   0:36:51


[Event "FICGS__GO__TOURNAMENT_KYU__000009"]
[Site "FICGS"]
[Date "2006.10.29"]
[Round "1"]
[Black "Uzdin,Sergey"]
[White "Steveson,Brian"]
[Result "0-1"]
[Rating 1 "0100"]
[Rating 2 "0900"]

1.d16 c4 2.q4 r16 3.p17 q17 4.n16 q14 5.q10 e3 6.d6 o3 7.q6 l4 8.h4 f5 9.l5 m5 10.k4 k5 11.l6 k3 12.j4 m3 13.j6 d8 14.e7 g7 15.f8 d10 16.d12 j17 17.k16 f17 18.d17 k17 19.l17 l18 20.m17 j16 21.r13 q2 22.r3 b11 23.b12 c11 24.c12 f15 25.d14 g8 26.f9 f10 27.g9 d7 28.e6 j8 29.h10 k10 30.j11 k15 31.l16 k11 32.f14 g14 33.g13 f13 34.e14 h13 35.g12 j12 36.h14 g15 37.j13 h11 38.h12 j10 39.k12 g11 40.f12 f11 41.j15 h15 42.j14 m6 43.q13 q8 44.p8 p9 45.q9 o8 46.p7 o10 47.p14 r14 48.p13 s14 49.s13 l7 50.k6 h2 51.m11 l12 52.l13 k13 53.k14 k12 54.m13 o7 55.m9 m12 56.n11 n13 57.l15 p6 58.q7 n12 59.o11 p10 60.p11 h5 61.j5 g5 62.p16 p18 63.o18 q18 64.l8 k8 65.r2 p5 66.p2 o2 67.q3 p3 68.q1 m8 69.l9 n9 70.q5 e18 71.d18 m14 72.l14 n10 73.l11 o15 74.m18 k18 75.a11 a10 76.a12 b10 77.n14 p15 78.o16 c6 79.g18 f18 80.t14 t15 81.t13 s15 82.o1 n1 83.n2 p1 84.l2 l3 85.o1 e12 86.e13 p1 87.m7 n7 88.o1 m2 89.m1 g3 90.k2 j3 91.g16 f16 92.o14 n3 93.n1 d19 94.c19 e19 95.p4 o4 96.k9 j9 97.c18 j2 98.l1 e11 99.q15 r15 100.q16 r17 101.l19 k19 102.m19 e15 103.d15 g17 104.p19 q19 105.o19 o12 106.p12 j1 107.h17 h18 108.l10 k1 109.p1 d5 110.d11 c10 111.e17 m10 112.e16 g19 113.o13 h8 114.k7 m7 115.pass pass 0-1



Comment by player 1 : Sergey Uzdin :

.



Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r16 p17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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If White takes all four corners, Black should resign; if Black takes all four corners, Black should also resign. (David Kent)


In theory there is no difference between theory and practice. In practice there is. (Yogi Berra)








 
 
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