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(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2010 March 29 20:55:44
1.r5 d16 2.d4 r3 3.q16 r7 4.d10 r14 5.q10 p7 6.p5 q4 7.q5 p4 8.o4 o5 9.n5 o6 10.o7 n6 11.m6 n4 12.m4 m5 13.n3 o3 0-1
Here are the names of the openings (joseki) played in the four corners :
Corner q4 : r5 r3
Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.
White goes for profit at the expense of influence. A ladder helps White when playing 2.
Corner q16 : q16 r14
Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.
Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.
Player White won this Go (weiqi, baduk) game.
Follow this game move after move (download)
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