Go (weiqi, baduk) - Game 40140

  
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Game result  (chess)


A. Duttagupta, 2266
J. Swiatek, 2209

1/2-1/2

See game 142798




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FICGS__GO__TOURNAMENT_KYU_III__000008       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2010 July 23   18:54:9


[Event "FICGS__GO__TOURNAMENT_KYU_III__000008"]
[Site "FICGS"]
[Date "2010.02.14"]
[Round "1"]
[Black "Simon,Mickael"]
[White "Grguric,Samuel"]
[Result "0-1"]
[Rating 1 "1615"]
[Rating 2 "1977"]

1.q16 d4 2.q4 e17 3.c16 d15 4.c15 d13 5.d14 e14 6.c14 e13 7.d16 e16 8.e15 f15 9.f3 c13 10.c6 f4 11.g4 f5 12.e3 d3 13.g5 f6 14.k3 c8 15.q9 o17 16.r14 q18 17.m17 k17 18.m15 o15 19.j16 k16 20.k15 j17 21.h15 h16 22.j15 s4 23.r3 q6 24.o5 o6 25.n5 r9 26.r10 r8 27.p9 s10 28.r11 r5 29.c10 d9 30.d10 e10 31.e11 e8 32.f10 e9 33.g12 d11 34.d12 c11 35.c12 b11 36.b12 e12 37.b13 f11 38.n6 p3 39.n3 q3 40.r4 p4 41.q5 p5 42.s5 r6 43.s3 s6 44.t4 r17 45.r16 p11 46.q11 k5 47.h3 m4 48.o3 l16 49.n17 o18 50.g16 h17 51.g15 f18 52.g17 g18 53.s17 l15 54.j13 m14 55.n15 n14 56.o14 o16 57.l14 m12 58.n12 l13 59.k14 o13 60.p14 o12 61.n11 n13 62.o11 m11 63.n9 t6 64.t5 s11 65.s12 g11 66.k11 j11 67.k10 m10 68.m9 g6 69.h6 h7 70.j7 j9 71.k9 j8 72.k7 j6 73.h5 k12 74.j12 m16 75.j10 h11 76.h10 b17 77.c17 c18 78.d18 b18 79.e18 f14 80.d17 b16 81.b15 a12 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : e17 c16

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Do not make moves that strengthen your opponent ! (Anonymous)


For a mechanic, you seem to do an excessive amount of thinking. (C-3PO in Star Wars ep.2)








 
 
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