Go (weiqi, baduk) - Game 39996

  
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P. Brand Lyard, 1937
A. Wosch, 2162

0-1

See game 144244




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FICGS__GO__TOURNAMENT_KYU_III__000007       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2010 May 22   8:28:32


[Event "FICGS__GO__TOURNAMENT_KYU_III__000007"]
[Site "FICGS"]
[Date "2010.02.05"]
[Round "1"]
[Black "Metta,Carlo"]
[White "Collette,Benjamin"]
[Result "1-0"]
[Rating 1 "2117"]
[Rating 2 "2253"]

1.q16 d4 2.q3 d16 3.f3 q5 4.o4 r3 5.r2 r4 6.p2 r8 7.c6 e5 8.c3 e8 9.b2 c8 10.c14 c12 11.c17 c16 12.d17 e16 13.b16 b15 14.b17 c15 15.f17 g15 16.f10 d10 17.r10 o17 18.p18 h17 19.g18 l16 20.q14 r12 21.q11 q12 22.p12 s10 23.s9 s11 24.r9 s14 25.s15 s8 26.t9 s13 27.q13 r15 28.s16 r16 29.r17 q15 30.p15 r14 31.p16 p13 32.p11 p14 33.r6 q6 34.r7 q8 35.q7 p7 36.t7 p8 37.t8 o6 38.n12 n14 39.n9 m7 40.m4 l12 41.l11 k11 42.l10 k10 43.l8 k6 44.k9 h10 45.h9 g10 46.g9 f9 47.h6 k4 48.l5 1-0

This go game has been lost on time   (started : 2010.02.05  0:53:3)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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