Go (weiqi, baduk) - Game 39969

  
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Game result  (chess)


J. Dyson, 2153
H. Hepp, 2088

1/2-1/2

See game 142141




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FICGS__GO__TOURNAMENT_KYU_I__000025       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2010 March 17   17:39:46


[Event "FICGS__GO__TOURNAMENT_KYU_I__000025"]
[Site "FICGS"]
[Date "2010.02.04"]
[Round "1"]
[Black "Praz,Sylvain"]
[White "Rambaldi,Milo"]
[Result "0-1"]
[Rating 1 "1443"]
[Rating 2 "1598"]

1.r16 d4 2.d17 q4 3.c6 f3 4.b4 c3 5.c9 c14 6.c12 f17 7.c16 e14 8.r6 b17 9.b16 c18 10.d18 b15 11.a17 a18 12.a16 b19 13.d19 f18 14.p17 k17 15.s4 q6 16.o3 r7 17.r5 q5 18.q3 r4 19.r3 q11 20.e16 d15 21.f15 c17 22.c19 d12 23.c11 f12 24.m17 l15 25.g14 n16 26.n17 o16 27.k3 r14 28.h3 b3 29.e11 e12 30.h12 f11 31.e10 h11 32.j11 h10 33.k12 j9 34.o5 o7 35.h17 h16 36.g16 g17 37.j16 h18 38.j17 j18 39.h15 k16 40.l18 k18 41.l8 g8 42.f6 k10 43.j7 m10 44.m12 o4 45.p4 n4 46.p5 s7 47.s5 p6 48.o6 n7 49.m6 n6 50.n5 m5 51.p3 l7 52.l6 m7 53.k6 g6 54.f7 h6 55.j5 n11 56.n12 o12 57.q14 q15 58.r15 r13 59.p15 p16 60.q16 o17 61.o18 p18 62.q17 n18 63.o19 p19 64.m16 m15 65.n15 n19 66.o18 o19 67.o15 o18 68.m18 l19 69.m19 l17 70.q18 l16 71.b5 j15 72.h16 j13 73.j12 f16 74.j14 e15 75.j8 b18 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : d17 c14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
White 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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