Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2010 February 18 8:57:25
[Rating 1 "1716"]
[Rating 2 "1788"]
1.q15 d4 2.q3 d17 3.d15 c15 4.c14 c16 5.d14 f17 6.d10 q17 7.p17 p18 8.p16 o17 9.q18 r18 10.o18 q19 0-1
This go game has been lost on time (started : 2009.12.28 10:56:52)
Here are the names of the openings (joseki) played in the four corners :
Corner d16 : d17 d15
Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..
Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.
Corner q16 : q15 q17
Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.
Black responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7.
Player White won this Go (weiqi, baduk) game.
Follow this game move after move (download)
Do not fear furikawari. (Anonymous)
He who defends everything defends nothing. (Frederick the Great)
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