Go (weiqi, baduk) - Game 37823

  
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Game result  (chess)


J. Pech, 1987
C. Javier, 2204

1/2-1/2

See game 139786




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FICGS__GO__TOURNAMENT_KYU__000094       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2010 May 20   22:53:52


[Event "FICGS__GO__TOURNAMENT_KYU__000094"]
[Site "FICGS"]
[Date "2009.11.26"]
[Round "1"]
[Black "Tiberiu,Maran"]
[White "Learoyd,Ronald"]
[Result "0-1"]
[Rating 1 "0689"]
[Rating 2 "0819"]

1.q3 d16 2.d3 q16 3.q10 c5 4.k16 e4 5.e3 f4 6.g3 g4 7.c11 c14 8.b7 c7 9.b8 c8 10.c9 d9 11.c10 f3 12.c4 d4 13.c3 f2 14.h3 j5 15.k4 b5 16.b4 a4 17.a3 a5 18.b2 r5 19.r4 q5 20.r7 h17 21.o17 m16 22.m17 n16 23.n17 o16 24.q17 p16 25.r16 r15 26.r17 s15 27.s16 t16 28.t17 t15 29.s18 q4 30.r3 m4 31.m3 l4 32.l3 k5 33.j4 h4 34.j8 r9 35.q9 r10 36.r11 s11 37.r12 s12 38.r8 r13 39.q12 q8 40.q7 p8 41.p7 o8 42.n7 n8 43.m8 o7 44.o10 m9 45.m7 o6 46.s5 s6 47.s4 r6 48.m10 n9 49.l9 l10 50.k9 k10 51.j10 l12 52.m12 k12 53.j12 m13 54.m11 n13 55.o12 o13 56.p9 n10 57.p11 n11 58.n12 o11 59.o9 p13 60.p12 k7 61.k8 h9 62.j9 j7 63.h10 h8 64.f10 d10 65.d11 f8 66.g10 j13 67.h12 h13 68.g13 g14 69.f13 f14 70.c13 b14 71.b13 p17 72.p18 l17 73.l18 k18 74.k17 l16 75.j18 m18 76.n18 l19 77.h18 j17 78.g17 h16 79.f17 g16 80.d17 e16 81.e17 c17 82.c18 b17 83.b18 n3 84.n2 o3 85.o2 p3 86.p2 k3 87.j3 k2 88.l2 l1 89.m2 j2 90.m1 h2 91.k1 n19 92.o18 o19 93.p19 m19 94.q18 f9 95.e10 e9 96.d14 d15 97.e14 e15 98.e2 l7 99.l8 m6 100.q13 q14 101.n6 n5 102.l11 k11 103.j11 b6 104.a7 f16 105.t6 t7 106.t5 s7 107.a14 b15 108.a15 a16 109.a13 a18 110.b19 d18 111.d19 g9 112.e1 f1 113.j1 h1 114.l1 k15 115.j19 j16 116.g18 k19 117.b9 c6 118.e18 b16 119.a19 a17 120.l6 m5 121.s9 s10 122.s8 s13 123.o5 p6 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 c5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d16 : d16 c11

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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I really believe that Go is destined to take the place of Chess as the leading intellectual game of the Occident, just as it has reigned supreme in the Orient for some four thousand years. (Edward Lasker, international chess master)


Excelling at chess has long been considered a symbol of more general intelligence. That is an incorrect assumption in my view, as pleasant as it might be. But for the purposes of argument and investigation, chess is, in Russkin-Gutman's words, 'an unparalleled laboratory, since both the learning process and the degree of ability obtained can be objectified and quantified, providing an excellent comparative framework on which to use rigorous analytical techniques.' (The Chess Master and the Computer, by Garry Kasparov - 2010)








 
 
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