Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2010 January 11 20:43:38
[Rating 1 "0100"]
1.q16 q15 2.p4 j10 3.q10 c15 4.e15 q7 5.f17 d4 6.l16 p15 7.p16 o15 8.o16 r16 9.r15 r14 10.s15 s16 11.s14 t15 12.t16 t17 13.q14 s13 14.r13 q13 15.p13 q12 16.p11 1-0
This go game has been lost on time (started : 2009.10.31 20:50:36)
Here are the names of the openings (joseki) played in the four corners :
Corner q16 : q16 q15
Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.
Corner d16 : c15 e15
Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.
Corner q4 : p4 q7
Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.
Player Black won this Go (weiqi, baduk) game.
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I really believe that Go is destined to take the place of Chess as the leading intellectual game of the Occident, just as it has reigned supreme in the Orient for some four thousand years. (Edward Lasker, international chess master)
If you know the enemy and know yourself you need not fear the results of a hundred battles. (Sun Tzu)
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