Go (weiqi, baduk) - Game 36123

  
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H. Lehnhoff, 2130
E. Yarkov, 2088

1-0

See game 142583




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FICGS__GO__TOURNAMENT_KYU_I__000022       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2010 January 18   0:27:25


[Event "FICGS__GO__TOURNAMENT_KYU_I__000022"]
[Site "FICGS"]
[Date "2009.10.31"]
[Round "1"]
[Black "Praz,Sylvain"]
[White "Lion,Laurent"]
[Result "0-1"]
[Rating 1 "1309"]
[Rating 2 "1443"]

1.r16 d4 2.q3 d16 3.f17 p16 4.m16 r15 5.q15 q16 6.r14 s15 7.r17 s14 8.p15 q18 9.r18 q17 10.r13 s16 11.o15 c14 12.f15 q5 13.q8 o5 14.o3 m5 15.n8 m3 16.r4 r5 17.c6 d8 18.f3 f4 19.g4 f5 20.e3 d3 21.j3 d6 22.k7 f13 23.g13 g12 24.h13 h12 25.j12 j11 26.k12 j10 27.l10 d18 28.e18 m18 29.o16 o18 30.o17 p18 31.l17 k18 32.l18 l19 33.f14 e13 34.g5 s7 35.s9 k2 36.j2 k3 37.k4 l4 38.k5 s5 39.s4 d17 40.g10 f11 41.f10 e10 42.g7 e9 43.h11 g9 44.f9 f8 45.h9 h10 46.g8 g11 47.j9 s13 48.r12 g16 49.h15 f16 50.h17 h16 51.j15 j16 52.k16 k17 53.l16 g9 54.n4 n5 55.n2 m2 56.r7 n3 57.o2 o4 58.p4 p5 59.s12 s18 60.c5 c7 61.c3 c4 62.d2 b3 63.c2 d5 64.e16 e17 65.e15 j17 66.c15 d15 67.d14 d13 68.f6 e14 69.k11 j13 70.g15 s8 71.r8 j1 72.h1 k1 73.h2 k10 74.k9 l9 75.l11 m8 76.m7 n7 77.o8 l7 78.m9 m6 79.l8 b2 80.t8 s6 81.m7 c1 82.e1 q4 83.r3 l6 84.k6 t7 85.t9 n1 86.o1 p3 87.p2 q2 88.p4 h14 89.g14 p3 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : r16 p16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Corner, side, centre. (Anonymous)


Patience, use the Force, think ! (Obi-Wan Kenobi in Star Wars ep.2)








 
 
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