Go (weiqi, baduk) - Game 34039

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Game result  (chess)

I. Cirulis, 2180
C. Schroeder, 2258


See game 124958

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FICGS__GO__TOURNAMENT_KYU__000088       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)

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Last move : 1-0     2010 May 1   7:39:35

[Event "FICGS__GO__TOURNAMENT_KYU__000088"]
[Site "FICGS"]
[Date "2009.08.02"]
[Round "1"]
[Black "Lehnhoff,Heinz-Georg"]
[White "Wong,Mark"]
[Result "1-0"]
[Rating 1 "0480"]
[Rating 2 "1100"]

1.c4 q16 2.q4 c16 3.q10 e4 4.e3 f3 5.d3 g4 6.c6 l3 7.j4 l5 8.h6 j5 9.h4 h5 10.g5 f5 11.g6 k4 12.g3 f4 13.h3 f2 14.g2 j2 15.k6 k5 16.e2 g1 17.j6 e16 18.g17 f18 19.r14 o17 20.g15 c10 21.d13 f14 22.g14 f13 23.g18 o4 24.c14 e10 25.a16 b15 26.r7 q3 27.r3 p3 28.r2 q5 29.r5 q6 30.r6 p8 31.b14 r12 32.b17 a15 33.r16 r17 34.q15 s16 35.q12 r15 36.g13 g12 37.o1 r9 38.r10 q9 39.f12 e12 40.f11 e11 41.f10 f9 42.h12 g9 43.g10 h10 44.g11 h11 45.g12 h16 46.g16 f17 47.j8 j9 48.c8 e7 49.e6 f6 50.d7 e8 51.d9 d8 52.c9 c11 53.o9 m9 54.e13 d15 55.e14 f15 56.e9 b12 57.d17 e15 58.c17 c13 59.d14 c15 60.k9 k10 61.o8 m7 62.f8 f7 63.h8 h9 64.g8 l9 65.k17 q14 66.q13 p14 67.k12 r13 68.o11 l16 69.k8 l10 70.m12 k16 71.q7 p7 72.j16 j17 73.j18 j15 74.l18 l17 75.k18 m18 76.e18 b13 77.f19 e17 78.p6 p5 79.n7 l7 80.o6 s10 81.s11 p10 82.p9 r11 83.q11 s9 84.n5 n4 85.l6 m6 86.m5 k3 87.m4 m3 88.n2 q8 89.o7 o2 90.j11 j10 91.s14 s12 92.p1 n3 93.s8 t11 94.o14 p13 95.o12 o13 96.n13 n14 97.p12 o15 98.p15 p16 99.d10 d11 100.b10 m2 101.n1 m1 102.q2 b11 103.m14 m15 104.b9 l13 105.l12 m13 106.n12 1-0

This go game has been lost on time   (started : 2009.08.02  3:29:22)

Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 l3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Player Black won this Go (weiqi, baduk) game.

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Grab the border points between two moyos. (Anonymous)

First of all, we have to go back to the classical time control. (Anatoly Karpov)





July 02, 2020

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